Esim - [IRC] ChanServ Commands
Login:
Password:

Forgot password Register

Article

freeb5s


Redactor
ITN

16


10
[IRC] ChanServ Commands (Old article)
Posted 12 years ago by
freeb5s    
Report
This article is in preview mode and is not visible in the news section


ChanServ allows you to register and control various aspects of channels. ChanServ can often prevent malicious users from "taking over" channels by limiting who is allowed channel operator privileges. Available commands are listed below; to use them, type /msg chanserv command. For more information on a specific command, type /msg chanserv help command.

Commands are indexed alphabetically. Examples of the actual commands that you can copy, paste, and send are listed in italics. A description of the command follows the command. Underlined words in the command are variables that need to be changed to send the command correctly. For example #channel should be changed to your channel's name, Nick is your nick or the nick of the user, Text might be the message you want to be displayed. These can vary by command and will be explained in the command's description that follows. Variables inside curly braces like {ON|OFF} are selections that require one of the options inside the curly braces to be specified.

ACCESS: Maintains the access list for a channel. The access list specifies which users are allowed chanop status or access to ChanServ commands on the channel. Different user levels allow for access to different subsets of privileges; /msg chanserv help access levels for more specific information. Any nick not on the access list has a user level of 0.
ADD: /msg chanserv access #channel add nick level
Adds the given nickname to the access list with the given user level; if the nick is already present on the list, its access level is changed to the level specified in the command. The level specified must be less than that of the user giving the command, and if the nick is already on the access list, the current access level of that nick must be less than the access level of the user giving the command.
DEL: /msg chanserv access #channel del {nick|entry-num|list}
Removes the given nick from the access list. If a list of entry numbers is given, those entries are deleted. (See the example for LIST below.)
LIST: /msg chanserv access #channel list {mask|list}
Displays the access list. If a wildcard mask is given, only those entries matching the mask are displayed. If a list of entry numbers is given, only those entries are shown; for example: /msg chanserv access #help list 2-5,7-9 Lists access entries numbered 2 through 5 and 7 through 9.
CLEAR: /msg chanserv access #channel clear
Clears all entries of the access list.


AUTOVOICE: /msg chanserv autovoice #channel {REG|ALL|OFF}
Enable or disable automatic voicing of users upon joining a channel. The REG option will voice only registered users whereas the ALL option will voice all users. OFF option will disable auto voicing on the channel. Please see the FAQ topic, How do I automatically voice users using services? for more information.

AKICK: Maintains the Auto Kick list for a channel. If a user on the Auto Kick list attempts to join the channel, ChanServ will ban that user from the channel, then kick the user.
ADD: /msg chanserv akick #channel add mask reason
Adds the given nick or usermask to the Auto Kick list. If a reason is given with the command, that reason will be used when the user is kicked; if not, the default reason is "You have been banned from the channel".
STICK: /msg chanserv akick #channel stick mask
Permanently bans the given mask on the channel. If someone tries to remove the ban, ChanServ will automatically set it again. You can't use it for registered nicks.
UNSTICK: /msg chanserv akick #channel unstick mask
Cancels the effect of the AKICK STICK command, so you'll be able to unset the ban again on the channel.
DEL: /msg chanserv akick #channel del mask
Removes the given nick or mask from the Auto Kick list. It does not, however, remove any bans placed by an Auto Kick; those must be removed manually.
LIST: /msg chanserv akick #channel list mask
Displays the Auto Kick list, or optionally only those Auto Kick entries which match the given mask.
VIEW: /msg chanserv akick #channel view mask
The AKICK VIEW command is a more verbose version of AKICK LIST command.
ENFORCE: /msg chanserv akick #channel enforce
Causes ChanServ to enforce the current AKICK list by removing those users who match an AKICK mask.
CLEAR: /msg chanserv akick #channel clear
Clears all entries of the akick list.


AOP: Maintains the AOP (AutoOP) list for a channel. The AOP list gives users the right to be auto-opped on your channel, to unban or invite themselves if needed, to have their greet message showed on join, and so on.
ADD: /msg chanserv aop #channel add nick
Adds the given nickname to the AOP list.
DEL: /msg chanserv aop #channel del {nick|entry-num|list}
Removes the given nick from the AOP list. If a list of entry numbers is given, those entries are deleted. (See the example for LIST below.)
LIST: /msg chanserv aop #channel list {mask|list}
Displays the AOP list. If a wildcard mask is given, only those entries matching the mask are displayed. If a list of entry numbers is given, only those entries are shown; for example: AOP #channel LIST 2-5,7-9 Lists AOP entries numbered 2 through 5 and 7 through 9.
CLEAR: /msg chanserv aop #channel clear
The AOP CLEAR command clears all entries of the AOP list.
Note: The AOP ADD and AOP DEL commands are limited to SOPs or above, while the AOP CLEAR command can only be used by the channel founder. However, any user on the AOP list may use the AOP LIST command. This command may have been disabled for your channel, and in that case you need to use the access list. See /msg chanserv HELP ACCESS for information about the access list, and /msg chanserv HELP SET XOP to know how to toggle between the access list and XOP list systems.

BAN: /msg chanserv ban #channel nick reason
Bans a selected nick on a channel. If nick is not given, it will ban you. If channel and nick are not given, it will ban you on all channels you're on, provided you have the rights to. By default, limited to AOPs or those with level 5 access and above on the channel. Note: Extended Bans are now available. Please see the FAQ topic, How do I use the Extended Ban Types? for more information.

CLEAR: Tells ChanServ to clear certain settings on a channel. what can be any of the following:
MODES: /msg chanserv clear #channel modes
Resets all modes on the channel (i.e. clears modes i,k,l,m,n,p,s,t).
BANS: /msg chanserv clear #channel bans
Clears all bans on the channel.
OPS: /msg chanserv clear #channel ops
Removes channel-operator status (mode +o) from all channel operators.
VOICES: /msg chanserv clear #channel voices
Removes "voice" status (mode +v) from anyone with that mode set.
USERS: /msg chanserv clear #channel users
Removes (kicks) all users from the channel. By default, limited to those with founder access on the channel.


DEHALFOP: /msg chanserv dehalfop #channel nick
Dehalfops a selected nick on a channel. If nick is not given, it will dehalfop you. If channel and nick are not given, it will dehalfop you on all channels you're on, provided you have the rights to. By default, limited to AOPs and those with level 5 access and above on the channel, or to HOPs or those with level 4 and above for self dehalfopping.

DEOP: /msg chanserv deop #channel nick
Deops a selected nick on a channel. If nick is not given, it will deop you. If channel and nick are not given, it will deop you on all channels you're on, provided you have the rights to. By default, limited to AOPs or those with level 5 access and above on the channel.

DEOWNER: /msg chanserv deowner #channel
Removes your owner status on channel. If channel is not given, it will remove your owner status on all channels you're on, provided you have the rights to. Limited to those with founder access on the channel.

DEPROTECT: /msg chanserv deprotect #channel nick
Deprotects a selected nick on a channel. If nick is not given, it will deprotect you. If channel and nick are not given, it will deprotect you on all channels you're on, provided you have the rights to. By default, limited to the founder, or to SOPs or those with level 10 and above on the channel for self deprotecting.

DEVOICE: /msg chanserv devoice #channel nick
Devoices a selected nick on a channel. If nick is not given, it will devoice you. If channel and nick are not given, it will devoice you on all channels you're on, provided you have the rights to. By default, limited to AOPs or those with level 5 access and above on the channel, or to VOPs or those with level 3 and above for self devoicing.

DROP: /msg chanserv drop #channel
Cancel the registration of a channel Can only be used by channel founder, who must use the IDENTIFY command first.

GETKEY: /msg chanserv getkey #channel
Returns the key of the given channel. This is a command mainly intended to be used by bots and/or scripts, so the output is in the following way: KEY channel key. key is "NO KEY" if no key is set.

HALFOP: /msg chanserv halfop #channel nick
Halfops a selected nick on a channel. If nick is not given, it will halfop you. If channel and nick are not given, it will halfop you on all channels you're on, provided you have the rights to. By default, limited to AOPs and those with level 5 access and above on the channel, or to HOPs or those with level 4 and above for self halfopping.

HOP: Maintains the HOP (HalfOP) list for a channel. The HOP list gives users the right to be auto-halfopped on your channel.
ADD: /msg chanserv hop #channel add nick
Adds the given nickname to the HOP list.
DEL: /msg chanserv hop #channel del

Previous article:
mirc tutorial (12 years ago)

ESim
or
Register for free:
Only letters, numbers, underscore and space are allowed (A-Z,a-z,0-9,_,' ')
Show more

By clicking 'Sign Up!', you agree to the Rules and that you have read the Privacy Policy.

About the game:


USA as a world power? In E-Sim it is possible!

In E-Sim we have a huge, living world, which is a mirror copy of the Earth. Well, maybe not completely mirrored, because the balance of power in this virtual world looks a bit different than in real life. In E-Sim, USA does not have to be a world superpower, It can be efficiently managed as a much smaller country that has entrepreneurial citizens that support it's foundation. Everything depends on the players themselves and how they decide to shape the political map of the game.

Work for the good of your country and see it rise to an empire.

Activities in this game are divided into several modules. First is the economy as a citizen in a country of your choice you must work to earn money, which you will get to spend for example, on food or purchase of weapons which are critical for your progress as a fighter. You will work in either private companies which are owned by players or government companies which are owned by the state. After progressing in the game you will finally get the opportunity to set up your own business and hire other players. If it prospers, we can even change it into a joint-stock company and enter the stock market and get even more money in this way.


In E-Sim, international wars are nothing out of the ordinary.

"E-Sim is one of the most unique browser games out there"

Become an influential politician.

The second module is a politics. Just like in real life politics in E-Sim are an extremely powerful tool that can be used for your own purposes. From time to time there are elections in the game in which you will not only vote, but also have the ability to run for the head of the party you're in. You can also apply for congress, where once elected you will be given the right to vote on laws proposed by your fellow congress members or your president and propose laws yourself. Voting on laws is important for your country as it can shape the lives of those around you. You can also try to become the head of a given party, and even take part in presidential elections and decide on the shape of the foreign policy of a given state (for example, who to declare war on). Career in politics is obviously not easy and in order to succeed in it, you have to have a good plan and compete for the votes of voters.


You can go bankrupt or become a rich man while playing the stock market.

The international war.

The last and probably the most important module is military. In E-Sim, countries are constantly fighting each other for control over territories which in return grant them access to more valuable raw materials. For this purpose, they form alliances, they fight international wars, but they also have to deal with, for example, uprisings in conquered countries or civil wars, which may explode on their territory. You can also take part in these clashes, although you are also given the opportunity to lead a life as a pacifist who focuses on other activities in the game (for example, running a successful newspaper or selling products).


At the auction you can sell or buy your dream inventory.

E-Sim is a unique browser game. It's creators ensured realistic representation of the mechanisms present in the real world and gave all power to the players who shape the image of the virtual Earth according to their own. So come and join them and help your country achieve its full potential.


Invest, produce and sell - be an entrepreneur in E-Sim.


Take part in numerous events for the E-Sim community.


forum | Terms of Service | Privacy policy | Support | Wikia | Alpha | Luxia | Primera | Secura | Suna | Viva | Lima | Elysia | esim political game
PLAY ON