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Ütésstatisztika (Old article)
Posted 11 years ago by
Plussnyuszi    
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Sziasztok!

Ma olyan csatát (3. és 4. kör) választottam reggel, ahol adtak subsidyt, no nem pusztán aljaságból, hanem azért, hogy a beérkező alertekből ütés után elő tudjam állítani ezt a cikket. Ígérem, ez az utolsó, amiben az új rendszer szerinti ütéssel foglalkozom, mert a matematikusok már így is kardélre hánynának a teljesen tudománytalan ötleteimért…

Szóval a következő történt ma reggel:

kiindulási adatok: 15 kaja, 15 gift, 50 élet elütése, alapból 155 ütés
és táblázatba foglalva a 10. oldalra is átcsúszó alertek kielemzésének eredménye



A normál és critical ütések nagyságának eloszlásáról még lehet, teszek fel ide két ábrát, ha lesz időm, kíváncsi vagyok, mennyire simulnak a normál eloszlásra. Mindenesetre az előzetes elvárásom, hogy minél többet ütsz, annál jobban ki kell adnia a görbét.

A sebzést meg direkt nem is elemzem, mert ma BO nélkül annyit ütöttem, mint tegnap BO-val (igaz, itt meg volt DS).
Kövezzetek meg, de én maradok a single hiteknél, ha megtehetem, és nem épp egy csata utolsó perceire érkezem. Igen, ennyi ütést bevinni egyesével eléggé igénybe veszi az ember tűrőképességét, de aki kocka, az megteszi azért a 2-300k plusz sebzésért.

Az események kimenetele a pénztárcám szempontjából: NEGATÍV

Mert nem elég, hogy ütés előtt 15 gift, 15 kaja és 155 fegyó legyen nálam, még csak nem is az elvárt 171 db, hanem 181 darab fegyver fogyott.

Fontos!!

Ütés előtt ellenőrizd, hogy van-e nálad a minimális ütésszámodnál minimum 10%-kal több fegyver, ha minden ütést fegyverrel akarsz bevinni.

Puszi,
Pluss


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USA as a world power? In E-Sim it is possible!

In E-Sim we have a huge, living world, which is a mirror copy of the Earth. Well, maybe not completely mirrored, because the balance of power in this virtual world looks a bit different than in real life. In E-Sim, USA does not have to be a world superpower, It can be efficiently managed as a much smaller country that has entrepreneurial citizens that support it's foundation. Everything depends on the players themselves and how they decide to shape the political map of the game.

Work for the good of your country and see it rise to an empire.

Activities in this game are divided into several modules. First is the economy as a citizen in a country of your choice you must work to earn money, which you will get to spend for example, on food or purchase of weapons which are critical for your progress as a fighter. You will work in either private companies which are owned by players or government companies which are owned by the state. After progressing in the game you will finally get the opportunity to set up your own business and hire other players. If it prospers, we can even change it into a joint-stock company and enter the stock market and get even more money in this way.


In E-Sim, international wars are nothing out of the ordinary.

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The second module is a politics. Just like in real life politics in E-Sim are an extremely powerful tool that can be used for your own purposes. From time to time there are elections in the game in which you will not only vote, but also have the ability to run for the head of the party you're in. You can also apply for congress, where once elected you will be given the right to vote on laws proposed by your fellow congress members or your president and propose laws yourself. Voting on laws is important for your country as it can shape the lives of those around you. You can also try to become the head of a given party, and even take part in presidential elections and decide on the shape of the foreign policy of a given state (for example, who to declare war on). Career in politics is obviously not easy and in order to succeed in it, you have to have a good plan and compete for the votes of voters.


You can go bankrupt or become a rich man while playing the stock market.

The international war.

The last and probably the most important module is military. In E-Sim, countries are constantly fighting each other for control over territories which in return grant them access to more valuable raw materials. For this purpose, they form alliances, they fight international wars, but they also have to deal with, for example, uprisings in conquered countries or civil wars, which may explode on their territory. You can also take part in these clashes, although you are also given the opportunity to lead a life as a pacifist who focuses on other activities in the game (for example, running a successful newspaper or selling products).


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