Esim - [Suggestion] Item durability
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Dr_Peyall


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[Suggestion] Item durability (Old article)
Posted 11 years ago by
Dr_Peyall    
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Note: this is directly copy pasted from my forum post



The suggestion for item durabilty/repair is a way to keep the game fair. What do I mean with fair? There are some people with much gold that can easy earn BH. Or people that had a bot and invited eg 141 layers (I don't say this people are bad, I hail them because they help a lot in the community) But they will have big advantages, they will get strong equipment and it will last forever. Because of that the players who couldn't earn much BH's or couldn't invite much people in the game will get in a hole. The others have so much stronger equipment so it will cost them a lot of money to get 1 BH.


So I would like to set an item durability and the option to repair it, another good reason why you should ad this is because after a while people will have full Q5 equipement and then their goal is achieved (maybe) and the game (maybe) will get lamer for them and that can cause 2 thing
1. People start to spam articles to complain
2. People will quit the game



How to repair the item?

It will be an option in the equipment menu. You need to have got 2 items from the same quality/class, eg a q1 offhand compass.
Then you will have to set them both in a box, you need to pay 25% of the average auction price from that day and the health of the items will increase with 10% debuff. Here's an example:
You have 2 q1 compasses, one of 37% health and one of 20% health, the average auction price for a 100% health compass is 10g. You need 2.5g for utting this items together. If you do it you should have 57% health but because the 10% debuff of repairing you only have 51.3% health, or (this is an option admin can chose) 51% health.





I hope you like this idea, link to profile:
http://secura.e-sim.org/profile.html?id=9426

Previous article:
[ENG] Beware + Competition (12 years ago)

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