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With there being a major shake up in the secura world, I thought that I would dedicate an issue of the Sledge entirely to Alliances. This will be hopefully updated on a weekly basis. If there are any errors, please let me know, and I will try to change it. Please note that the changes will most likely have to take place the week later.
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Alliance: Dynasty Nations: Germany, Greece, Pakistan, Poland, Romania, Slovakia, South Korea
Citizens: 2753
% of Total Citizens: 22.16%
Total Damage: 66,595,675,251
% of Total Damage: 28.54%
Average Damage Per Citizen: 24,190,220
Total Productivity: 911,592
% of Productivity: 43.17%
Average Productivity Per Citizen: 331
Yesterday a new alliance was announced to the e-sim world. Dynasty is a combination of some of the very best nations and support nations in esim. Looking at the list, this looks like a formidable alliance, positioned nicely around the world. They currently have the best Damage to Citizen Ratio, and are by far the leader in terms of Productivity. Expect the productivity % to increase dramatically as they start to stretch their legs.
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Alliance: lTwT Nations: Croatia, Hungary, India, Indonesia, Iran, Lithuania, Portugal, Serbia,
Citizens: 4459
% of Total Citizens: 35.89%
Total Damage: 70,021,861,362
% of Total Damage: 30.00%
Average Damage Per Citizen: 15,703,490
Total Productivity: 738,081
% of Productivity: 34.96%
Average Productivity Per Citizen: 166
Today this new alliance was announced (god dammit, stop making new alliances, I have to change everything!) and no doubt this is a reaction to the new Dynasty alliance. Basically it is the old UWS plus Indonesia and Lithuania. By the looks of it it seems that they have got alot of damage and can counter Dynasty quite well.
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Alliance: Delta Nations: Australia, Brazil, Denmark, Latvia, Peru, Sweden, Spain
Citizens: 1164
% of Total Citizens: 9.37%
Total Damage: 24,150,407,143
% of Total Damage: 10.35%
Average Damage Per Citizen: 20,747,772
Total Productivity: 162,201
% of Productivity: 7.68%
Average Productivity Per Citizen: 139
Secura's oldest alliance, Delta is moving along nicely. After introducing Australia into the mix their citizen have raised. Despite being the smallest alliance in secura, Delta is working quite nicely together, and still manage to have a nice damage to citizen ratio. Delta prides themselves on including smaller yet active nations. It just goes to show what coordination can do in this game. With the introduction of Brazil to the alliance this alliance now has all around the clock damage! No more staying up until 5am anymore Owen and Muffin!
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Alliance: The Federation Nations: Argentina, Belgium, France, Italy, Netherlands, United Kingdom
Citizens: 823
% of Total Citizens: 6.62%
Total Damage: 13,302,669,620
% of Total Damage: 5.70%
Average Damage Per Citizen: 16,163,633
Total Productivity: 158,732
% of Productivity: 7.52%
Average Productivity Per Citizen: 193
Federation is one of those alliances that are somewhat isolated from the rest of the secura world. As a result, their citizen to damage ratio is lower, yet their citizen to productivity percentage is higher. Federation has gained alot over the past week at the expense of Canada. It will be interesting to see what avenue the Federation takes next!
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Alliance: Unaffiliated Nations: "Austria, Bosnia & Herzegovina, Bulgaria, Canada, Chile, China, Colombia, Finland, Ireland, Israel, Malaysia, Mexico, Montenegro, Norway, Republic of Macedonia, Russia, Switzerland, Taiwan, Turkey, Slovenia, Ukraine, USA
"
Citizens: 3224
% of Total Citizens: 25.95%
Total Damage: 59,308,084,576
% of Total Damage: 25.41%
Average Damage Per Citizen: 18,395,808
Total Productivity: 140,843
% of Productivity: 6.67%
Average Productivity Per Citizen: 44
Unaffiliated nations! This is where the interest lies in this game at the moment. Looking at the numbers, while there is the potential for a huge alliance to start up, it is very unlikely. It seems that the options for these alliances is to tag themselves to the other existing alliances, or indeed start a smaller alliance like Federation or Delta. Sure, there are countries in the list that are pro-alliances, but expect a few key stats here, namely Productivity to decrease dramatically as some of the key nations are picked off.
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IF YOU BECOME AWESOME AT ESIM, YOU JUST MIGHT GET TO BE THIS GUY!
In E-Sim we have a huge, living world, which is a mirror copy of the Earth.
Well, maybe not completely mirrored, because the balance of power in this virtual world looks a bit
different than in real life. In E-Sim, USA does not have to be a world superpower, It can be
efficiently
managed as a much smaller country that has entrepreneurial citizens that support it's foundation.
Everything depends on the players themselves and how they decide to shape the political map of the
game.
Work for the good of your country and
see it rise to an empire.
Activities in this game are divided into several modules.
First is the economy as a citizen in a country of your choice you must work to earn money, which you
will get to spend for example, on food or purchase of weapons which are critical for your progress
as a fighter.
You will work in either private companies which are owned by players or government companies which
are owned by the state.
After progressing in the game you will finally get the opportunity to set up your
own business and hire other players. If it prospers, we can even change it into a joint-stock
company and enter the stock market and get even more money in this way.
In E-Sim, international wars are nothing out of the ordinary.
"E-Sim is one of the most unique browser games out there"
Become an influential politician.
The second module is a politics. Just like in real life politics
in E-Sim are an extremely powerful tool that can be used for your own purposes.
From time to time there are elections in the game in which you will not only vote, but also have the ability
to run for the head of the party you're in.
You can also apply for congress, where once elected you will be given the right to vote on laws
proposed by your fellow congress members or your president and propose laws yourself.
Voting on laws is important for your country as it can shape the lives of those around you.
You can also try to become the head of a given party, and even take part in presidential
elections and decide on the shape of the foreign policy of a given state
(for example, who to declare war on).
Career in politics is obviously not easy and in order to succeed in it, you have to have
a good plan and compete for the votes of voters.
You can go bankrupt or become a rich man while playing the stock market.
The international war.
The last and probably the most important module is military.
In E-Sim, countries are constantly fighting each other for control
over territories which in return grant them access to more valuable raw materials.
For this purpose, they form alliances, they fight international wars, but they also have
to deal with, for example, uprisings in conquered countries or civil wars, which may explode on
their territory.
You can also take part in these clashes, although you are also given the opportunity to lead a life
as a pacifist
who focuses on other activities in the game (for example, running a successful newspaper or selling
products).
At the auction you can sell or buy your dream inventory.
E-Sim is a unique browser game.
It's creators ensured realistic representation of the mechanisms present
in the real world and gave all power to the players who shape the image of the virtual Earth
according to their own.
So come and join them and help your country achieve its full potential.
Invest, produce and sell - be an entrepreneur in E-Sim.
Take part in numerous events for the E-Sim community.