Esim - Got Wood?
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ouzobat


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Got Wood? (Old article)
Posted 11 years ago by
ouzobat    
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It's plain and simple




Apparently the admin doesn't, nor does the rest of the e-sim world, nor does it ever seem like they ever will!


FIX THE WOOD/STONE/HOSPITAL PROBLEM
and make Iron/Weapons less valuable


Is it going to ever get done! Honestly, I'm not optimistic at all. There has been a number of great suggestions about how to sort it out, but alas, nothing has been done! Just put XenosGV suggestion in play! That is better than just sitting around waiting with us all twiddling our thumbs! Then if there are problems then we can make modifications!

High Iron Regions and Companies
Poland - 1407 companies
Brazil - 306 companies
Slovakia - 230 companies
Latvia - 333 companies
Pakistan - 168 companies
Indonesia - 413 companies
Taiwan - 68 companies
USA - 795 companies
Norway - 168 companies
Italy - 220 companies
Greece - 301 companies

High Wood Regions and Companies
Denmark - 20 companies
Spain - 37 companies
Argentina - 27 companies
Serbia - 44 companies
Belgium - 14 companies
Iran - 43 companies

Just for fun, we were talking about how much gold each country earns from taxes. Australia topped in at 5 gold per day, USA hits around 50 gold per day, Denmark has the magical 0.15 gold per day, and Poland is earning about 120 gold per day (just from Silesa alone)

Wait a minute:
It takes Poland 1 DAY to earn about 120 GOLD just from Silesa from taxes
It takes Denmark 800 DAYS to earn 120 GOLD from taxes.

Don't worry Denmark, you are over 1/3 of the way there to earning as much as Poland does in 1 day from Silesa! Only 515 days to go!

______________________________

Updated: Actually a little birdie told me that Silesa earns actually closer to 375 gold per day, so
It takes Poland 1 DAY to earn about 375 Gold just from Silesa
It takes Denmark 2500 Days to earn 375 Gold from taxes

Thats right, nearly 7 years to earn the equivalent that Poland earns in 1 day!


IF YOU WANT TO DONATE TO DENMARK, CLICK HERE!
______________________________


Sure, there are lots of reasons why countries have higher tax revenue such as population, starting a company in your own country, the security of the high and capital to get your 25% productivity bonus, but at the root of the issue, is a fundamental inequality of how the resources and products are set up.

But lets have some fun here.
Denmark: 67 Days to create revenue for 1 DS2
Iran: 33 Days to create revenue for 1 DS2
Poland: 2 hours to create revenue for 1DS2 (just from Silesa)

What the governments can hand out to their citizens to help them hit on a daily basis, from taxes
Denmark: 0.39 weapons can be bought on strade daily.
Iran: 0.78 weapons can be bought on setrade daily.
Poland: 3157 weapons can be bought on setrade daily

Ahhh, but you say, Poland has more citizens that the 3 weapons need to be distributed to.
* Poland can afford to give 2.7 weapons to EVERY CITIZEN in Poland Daily (Just from Silesa)
* Denmark can afford to give 0.01 weapons to EVERY CITIZEN in Denmark Daily
* But topping in the chart is Iran who can give 0.00044 weapons to EVERY CITIZEN in Iran Daily.

How awesome is that!

I'm not even going to bother going into the in's and outs of the advantages that certain countries have from the distribution of the high iron regions. Honestly, as far as I'm concerned it is complete and utter BS. Ideally the game should be aiming for EVERY resource being even.

Only one more thing to say!




Admins reaction: Courtesy of Sweet Brown!
With thanks to JaskoKing






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In E-Sim we have a huge, living world, which is a mirror copy of the Earth. Well, maybe not completely mirrored, because the balance of power in this virtual world looks a bit different than in real life. In E-Sim, USA does not have to be a world superpower, It can be efficiently managed as a much smaller country that has entrepreneurial citizens that support it's foundation. Everything depends on the players themselves and how they decide to shape the political map of the game.

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