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Alliance: Dynasty Nations: Germany, Greece, Pakistan, Poland, Romania, Slovakia, South Korea
Citizens: 2586
% of Total Citizens: 21.81%
Total Damage: 72,764,747,891
% of Total Damage: 26.63%
Average Damage Per Citizen: 28,137,954
Total Productivity: 821,097
% of Productivity: 38.49%
Average Productivity Per Citizen: 318
Dynasty stayed pretty stagnant this week and actually lost out a little bit with the Poland/Lithuania NAP and the handing over of Latgalia as part of the agreement. I think its safe to say that the back and forth between Lithuania and Poland finally reached a point of uselessness. This means that Dynasty can now look towards other ventures, including the SK invasion of China which just started today. Also, with Hypnosis disbanding, the major force behind Germany, it will be interesting to see their impact in the alliance in the upcoming weeks.
Alliance: lTwT Nations: Bosnia and Herzegovina, Croatia, Hungary, India, Indonesia, Iran, Lithuania, Portugal, Serbia, Turkey
Citizens: 5211
% of Total Citizens: 43.95%
Total Damage: 84,020,866,445
% of Total Damage: 30.74%
Average Damage Per Citizen: 16,123,751
Total Productivity: 662,445
% of Productivity: 31.06%
Average Productivity Per Citizen: 127
lTwT have stayed fairly solid. They now are having abit of a fight in Iran/Pakistan and it seems that they are slowly getting pushed out of Iranistan. Despite gaining back the rich region of Latgalia, they lost their Pakistan region so their productivity only gained a small boost. That being said, they are in a great position in this game, and to be honest, with 44% of the citizens, if they can somehow push their Damage from 30% to 44% they will completely dominate this game.
Alliance: Delta Nations: Australia, Brazil, Denmark, Israel, Latvia, Peru, Slovenia, Spain, Sweden
Citizens: 1624
% of Total Citizens: 13.70%
Total Damage: 40,992,605,191
% of Total Damage: 15.00%
Average Damage Per Citizen: 25,241,752
Total Productivity: 227,902
% of Productivity: 10.68%
Average Productivity Per Citizen: 140
Delta has had a bit of fun this week. Peru attacked Colombia, Spain attacked France, and Sweden attacked Finland. Little did we all know that all of this was just 'something to do' while potential new nations were discussed. With the addition of Slovenia and Israel, Delta moved up a cool 5% in most categories, and it looks like, given their positioning, their main competition will be Federation forces.
Alliance: The Federation Nations: Argentina, France, Italy, Netherlands, United Kingdom
Citizens: 712
% of Total Citizens: 6.01%
Total Damage: 14,242,551,237
% of Total Damage: 5.21%
Average Damage Per Citizen: 20,003,583
Total Productivity: 105,358
% of Productivity: 4.94%
Average Productivity Per Citizen: 148
Federation copped abit of a hiding this week, well, not really. They just have lost the Italian high region that yields a large portion of their productivity. They are still in great form after repelling off Delta attacks in France. It will be interesting to see if Federation seeks out more members from the unaffiliated nations as all of the alliances are starting to gain some distance in terms of citizens and damage. That being said, we all know that you don't have to be big in this game to make a difference, you just need organization.
Alliance: Unaffiliated Nations: Austria, Belgium, Bulgaria, Canada, Chile, China, Colombia, Finland, Ireland, Malaysia, Mexico, Montenegro, Norway, Republic of Macedonia, Russia, Switzerland, Taiwan, Ukraine, USA
Citizens: 2968
% of Total Citizens: 25.03%
Total Damage: 55,862,042,959
% of Total Damage: 20.44%
Average Damage Per Citizen: 18,821,443
Total Productivity: 313,435
% of Productivity: 14.69%
Average Productivity Per Citizen: 106
I think most people can safely say that the most interesting thing about the unaffiliated nations is this: Where will USA go. Given the positioning, USA is in the ideal position to be in any alliance, and given their certain degree of isolation and their surrounding weaker nations, they can dominate while being a good support nation. Of course, always of interest is seeing where Bulgaria spend their time hitting.
In E-Sim we have a huge, living world, which is a mirror copy of the Earth.
Well, maybe not completely mirrored, because the balance of power in this virtual world looks a bit
different than in real life. In E-Sim, USA does not have to be a world superpower, It can be
efficiently
managed as a much smaller country that has entrepreneurial citizens that support it's foundation.
Everything depends on the players themselves and how they decide to shape the political map of the
game.
Work for the good of your country and
see it rise to an empire.
Activities in this game are divided into several modules.
First is the economy as a citizen in a country of your choice you must work to earn money, which you
will get to spend for example, on food or purchase of weapons which are critical for your progress
as a fighter.
You will work in either private companies which are owned by players or government companies which
are owned by the state.
After progressing in the game you will finally get the opportunity to set up your
own business and hire other players. If it prospers, we can even change it into a joint-stock
company and enter the stock market and get even more money in this way.
In E-Sim, international wars are nothing out of the ordinary.
"E-Sim is one of the most unique browser games out there"
Become an influential politician.
The second module is a politics. Just like in real life politics
in E-Sim are an extremely powerful tool that can be used for your own purposes.
From time to time there are elections in the game in which you will not only vote, but also have the ability
to run for the head of the party you're in.
You can also apply for congress, where once elected you will be given the right to vote on laws
proposed by your fellow congress members or your president and propose laws yourself.
Voting on laws is important for your country as it can shape the lives of those around you.
You can also try to become the head of a given party, and even take part in presidential
elections and decide on the shape of the foreign policy of a given state
(for example, who to declare war on).
Career in politics is obviously not easy and in order to succeed in it, you have to have
a good plan and compete for the votes of voters.
You can go bankrupt or become a rich man while playing the stock market.
The international war.
The last and probably the most important module is military.
In E-Sim, countries are constantly fighting each other for control
over territories which in return grant them access to more valuable raw materials.
For this purpose, they form alliances, they fight international wars, but they also have
to deal with, for example, uprisings in conquered countries or civil wars, which may explode on
their territory.
You can also take part in these clashes, although you are also given the opportunity to lead a life
as a pacifist
who focuses on other activities in the game (for example, running a successful newspaper or selling
products).
At the auction you can sell or buy your dream inventory.
E-Sim is a unique browser game.
It's creators ensured realistic representation of the mechanisms present
in the real world and gave all power to the players who shape the image of the virtual Earth
according to their own.
So come and join them and help your country achieve its full potential.
Invest, produce and sell - be an entrepreneur in E-Sim.
Take part in numerous events for the E-Sim community.