Esim - A Tale of Two Units
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A Tale of Two Units (Old article)
Posted 11 years ago by
Phelps McManus    
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Today I thought I would provide a bit of insight into what makes South Korean Military Units better than most units out there. What sets us apart? Is it our ability to top the Clutch charts ? Our coordination using IRC? Our MasterCards?

Surely it is all of these things, but let's see how these various factors translate to real fight patterns.

For SK, I will examine my own unit, DPS . I can show several examples, but really this day is typical of every day. If DPS members hit, it is usually full fights with Q1s. A few of us alternate buffing out, just to maximize damage and rank up more quickly. Occasionally a Generalissimos like schnarkie will only hit as hard as they need to to win.







Fighting occurs throughout the day, but it is still clumped together. A coordinated MU tries to hit at the end of the round and with several members in concert. A few members, like yours truly, have nothing better to do than watch rounds all day and spread out their fights.

Now let's look at a totally different type of Military Unit: Iran's ANGEL FIGHTERS .







Only 1 guy (out of 18) hits out. The rest fire off 1 or 2 berserks. Like the sand people of Tatooine, they are careful to fight single file to hide their numbers, never overlapping fight times.







As you can see, this is their typical day. So what about an atypical day - one where they really care about winning ?











Looks like full Q1 hits plus some vac/spa buffs or maybe medkits, allowing people to hit with 40-60 berserks. I was surprised to see that no one who hit before DC managed to hit after DC in this split round, a tactic used judiciously by MU's like DPS. And, of course, no fights overlap. Single file fighting even in desperate times.

Overall, this data shows the real difference between MUs who use brute force wall-building to win battles and those that use quick and powerful strikes. I don't mean to disparage Angel Fighters or Iranian Military Units - their methods have proven effective. I am admittedly somewhat jealous that South Korea does not have the volume of recruits available to employ such a strategy.

I should point out that even though they don't execute quick strikes does not mean that Angel Fighters lack coordination. Obviously, they tend to strike around the same time, and careful not to interfere with one another. Hell! Look at their fight history (Time of Last Fight or N/A if no fights) below at Days 236 through 239. They even take 4 day vacations together. Now how many Military Units share that level of coordination?







Previous article:
Clutch Update - Day 276 to 289 (11 years ago)

Next article:
Clutch Update - Day 290 to 303 + All Time (11 years ago)

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USA as a world power? In E-Sim it is possible!

In E-Sim we have a huge, living world, which is a mirror copy of the Earth. Well, maybe not completely mirrored, because the balance of power in this virtual world looks a bit different than in real life. In E-Sim, USA does not have to be a world superpower, It can be efficiently managed as a much smaller country that has entrepreneurial citizens that support it's foundation. Everything depends on the players themselves and how they decide to shape the political map of the game.

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The last and probably the most important module is military. In E-Sim, countries are constantly fighting each other for control over territories which in return grant them access to more valuable raw materials. For this purpose, they form alliances, they fight international wars, but they also have to deal with, for example, uprisings in conquered countries or civil wars, which may explode on their territory. You can also take part in these clashes, although you are also given the opportunity to lead a life as a pacifist who focuses on other activities in the game (for example, running a successful newspaper or selling products).


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