Esim - New tips for getting more gold
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P unisher


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New tips for getting more gold (Old article)
Posted 11 years ago by
P unisher    
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Hello everyone . I want to introduce 2 ways to earn money that actually their base is the same .

route 1 - the easy way with few risks but low money

For example , I had 39 COP
which I gained from working 1 day in Colombia . But I've never needed it .
Instead , i wanted more Gold
, the International and main currency of e-Sim .
[ I had 39 Colombia currency and 37.17 gold ]
I went in the Monetary market and saw the prices of buying a gold via selling COP
. It was ~79 .
I bought 40 COP
then i had 79 COP :-) then i gave all of my COP to buy 1 gold .
My gold became 37.30 . 0.13 gold earned in less than a minute and my currency section became clean .
route 2 - the challenging way that you can't predict but it gives much more money than the one before

For example , you get a useless drop from a battle , let's say a q3 one . No one buys it for a good price .
You must proceed this way :
1- buy or gain 2 more useless q3 items
2- earn 3 gold via anything but not selling those 3 items
3- merge all
4- sell or use your q4 item
please note :
* the price of merging depends on the quality of the items you want to merge
* you might get another useless item . if so , merge twice for a higher quality item
=========================================================================================
The only q4 item that i have was gained by merging and by chance , it's a useful item with ~7% chance to avoid damage .
It helps a lot .
______________________________________________________________________________________________________
have a nice day and please vote if you liked it .


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In E-Sim we have a huge, living world, which is a mirror copy of the Earth. Well, maybe not completely mirrored, because the balance of power in this virtual world looks a bit different than in real life. In E-Sim, USA does not have to be a world superpower, It can be efficiently managed as a much smaller country that has entrepreneurial citizens that support it's foundation. Everything depends on the players themselves and how they decide to shape the political map of the game.

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