Hello Secura, Norrahc here with another article after almost a month. E-sim is focused primarily on battles and conquest, with the option for some players to focus more on the economy. Country Presidents pay 10g to offer other countries a "mutual protection pact", which when congress in the other country vote yes upon , an alliance is formed for 30 days.
Newer players may wonder what this MPP does? Well for example, if I'm a Korean citizen currently living in Korea who is allied with Poland, and Poland has a war with Lithuania, I can fight in that war from Korea and help the cause in favor of Poland. No moving required, the downside is that you do not get the 20% location bonus that you get fighting from the bonus region. Resistance wars are not part of an MPP. Active MPPs can be found here under the "Alliances" column.
Well, what is the real upside to an MPP if you don't get the very valuable 20% damage bonus?
The only real advantage a MPP offers is the option to save some expense on tickets. Which is only really useful for less active players (two clickers) who don't have the income to afford moving everytime they want to fight in a war. These players usually log on and train/work/fight then log off. MPP is only good for twoclick damage. So if there is no war to fight in, the MPP is nothing but a symbol of friendship, that cost the country 10g. Sure 10g is nothing to an entire country but it's still 10g. That brings up the whole debate that MPP's are fairly boring, and arguably useless since most players move to fight anyway.
After taking part in discussions with the elite of my alliance, the MPP pros and cons were one of the topics mentioned. I and some others had some suggestions and ideas to expand upon MPPs and came up with some elements to expand upon diplomacy. So onto some suggestions!
1. Free Trade:
While proposing a MPP, you should be able to add the clause of free trade (removal or reduction of import taxes). This would strengthen the bond between the two countries economically and allow more trading to happen. Also, with the option to allow allies to have taxes for each other, they would be able to raise import taxes for non allied salesmen and stock companies.
2. Product Market access:
When a MPP is active between two countries there should be the option to allow each country to access the others product market from each others country. For example I'll use the Poland/South Korea MPP again: I'm a citizen living in South Korea, and want to spend some PLN on the polish product market. I would have to move to Poland, to use their product market. With this option on an MPP you wouldn't have to move to Poland to spend PLN .
3. Job Market access:
When two countries have a MPP, how about the option to use each others job market, offer jobs in either salary type or work from each others country without having to move. Just an idea!
4. Limited active MPPs:
Put a cap on the amount of MPPs any country can have at a time. "All countries are limited to 5 allied MPPs" This would discourage the large overpowered alliances.
TL;DR: MPPs are lame, make them better.
Feel free to provide expansion upon ideas and discuss any details in the comment section!
In E-Sim we have a huge, living world, which is a mirror copy of the Earth.
Well, maybe not completely mirrored, because the balance of power in this virtual world looks a bit
different than in real life. In E-Sim, USA does not have to be a world superpower, It can be
efficiently
managed as a much smaller country that has entrepreneurial citizens that support it's foundation.
Everything depends on the players themselves and how they decide to shape the political map of the
game.
Work for the good of your country and
see it rise to an empire.
Activities in this game are divided into several modules.
First is the economy as a citizen in a country of your choice you must work to earn money, which you
will get to spend for example, on food or purchase of weapons which are critical for your progress
as a fighter.
You will work in either private companies which are owned by players or government companies which
are owned by the state.
After progressing in the game you will finally get the opportunity to set up your
own business and hire other players. If it prospers, we can even change it into a joint-stock
company and enter the stock market and get even more money in this way.
In E-Sim, international wars are nothing out of the ordinary.
"E-Sim is one of the most unique browser games out there"
Become an influential politician.
The second module is a politics. Just like in real life politics
in E-Sim are an extremely powerful tool that can be used for your own purposes.
From time to time there are elections in the game in which you will not only vote, but also have the ability
to run for the head of the party you're in.
You can also apply for congress, where once elected you will be given the right to vote on laws
proposed by your fellow congress members or your president and propose laws yourself.
Voting on laws is important for your country as it can shape the lives of those around you.
You can also try to become the head of a given party, and even take part in presidential
elections and decide on the shape of the foreign policy of a given state
(for example, who to declare war on).
Career in politics is obviously not easy and in order to succeed in it, you have to have
a good plan and compete for the votes of voters.
You can go bankrupt or become a rich man while playing the stock market.
The international war.
The last and probably the most important module is military.
In E-Sim, countries are constantly fighting each other for control
over territories which in return grant them access to more valuable raw materials.
For this purpose, they form alliances, they fight international wars, but they also have
to deal with, for example, uprisings in conquered countries or civil wars, which may explode on
their territory.
You can also take part in these clashes, although you are also given the opportunity to lead a life
as a pacifist
who focuses on other activities in the game (for example, running a successful newspaper or selling
products).
At the auction you can sell or buy your dream inventory.
E-Sim is a unique browser game.
It's creators ensured realistic representation of the mechanisms present
in the real world and gave all power to the players who shape the image of the virtual Earth
according to their own.
So come and join them and help your country achieve its full potential.
Invest, produce and sell - be an entrepreneur in E-Sim.
Take part in numerous events for the E-Sim community.