1) Necessity to leave 1 of occupied country's regions (maybe the region of thecapital city) independent or autonomous which would become a high reagion OR give last couple remaining defending regions much bigger fighting bonuses and attacking forces would get no fighting bonuses (I have this idea as a Lithuanian who plays in Primera where Lithuania was occupied for a realy long time and that is no fun but games are for spending time while having fun) people loose interest to play this game when their countries get dominated by others so this might help a bit
2) Another way to stop the domination of countries which have occupied multiple countries or almost entire other countries - giving the availability for people of occupied countries to fight against the invader country in RWs while staying in that country
3) People would be capable to buy up to 10 beers per day which would be like an extra way to gain health (when we are drunk we do feel more alive ) and would give an extra 10% bonus in fights (people sometimes feel like fighters when they drink some amount of beer ) but of course after drinking a lot of beer there would be consequences
4) Ability to travel for free inside the country withought tickets or in 1 neighbour region of an ally (as a retreat)(in biggest countries it would be available to travel only in to 2-3 region per day in such way keeping logical relation with real life abilities to travel with a car)) (It is useful when people want to go to regions which have fighting bonuses or retreating from regions which will be occupied soon)
5) National hospitals which would allow to regain 100 hp for free (only in the country of which the citizenship you have or in the country which is an ally of your country, but with possibility to give 50 hp to neutral foreigners) ( idea which I made with a help of idea made by iluvu in his article )
6) Ability to start the war only when some time (for example 12 or 24 hours) has passed after it has been declared ( idea made by iluvu in his article )
7) More precise borders of countries / regions - this might seem not important but I want that my country would be shown correctly and the same case might be for some other people and for example - I like the way Latvia looks but I noticed that Belarus doesn't look good.
Belarus' borders in this game (Primera)
Belarus' borders in real life
8) Limit the number of gold that someone can buy in one day ( idea made by ryukazo in his article )
9) ADMIN HAS TO DO SOMETHING TO STOP THE DOMINATION OF SOME COUNTRIES BECAUSE SUCH SITUATION MAKES IT BORRING FOR SOME PEOPLE TO PLAY AND THAT IS WHY THIS GAME IS LOOSING PLAYERS (like unifications of nations in RW‘s against invaders or smth else)
So these are my ideas and I think that all of them (maybe besides the idea about beer) wouldn‘t make this game worse
Lietuviška versija
Taigi turiu keletą pasiūlymų abiems servams ir štai jie:
1) Privalėjimas palikti 1 iš okupuotos valstybės regionų nepriklausomu arba autonominiu, kuris taptų ir high regionu ( šita idėja kilo iš to, kad asmeniškai kaip lietuvis iš Primos serverio žinau ką reiškia kai mano valstybė jau ilgą laiką buvo okupuota ir tai nėra smagu o žaidimų esmė juk yra smagus laiko praleidimas ) ar bent jau paskutiniai pora laisvų regionų turėtų daug didesnius gynybinius bonusus, o juos puolantys negautų jokių bonusų, o idėjos esmė - o išlaikyti įdomumą žaidime daugumai žaidėjų kai nėra visško dominavimo arba dominavimas pasiekiamas sunkiai
2) dar 1 būdas kaip susilpninti jėgas valstybių, kurios yra daug kitų valstybių ar kdaugiau negu vienos valstybės didžiąją dalį teritorijų - galimybė okupuotų valstybių/ regionų žaidėjams kovoti prieš okupantus RW (sukilimo) karuose neišvykstant iš tos šalies/ regiono į sukylančius regionus
[b]3) siūlyčiau, kad savaitgaliais būtų leidžiama žmonėms per dieną nusipirkti iki 10 alaus, kuris būtų kaip papildomas būdas gauti gyvybių (išgėrę juk gyvybingesni jaučiamės ) ir dar gal duotų papildomos jėgos mūšių metu ( kaip 10% bonusą ) naudojant gyvybes įgytas po alaus gėrimo, bet aišku peržengiant tam tikrą kiekį alaus išgėrimo kitą dieną reikėtų pagirių efekto nuo kurio asmuo susilpnėtų
4) galimybė keliauti po savo šalį be jokių bilietų (didžiosiose valstybėse taip būtų galima daryti tik 2-3 regionuose per dieną (dėl logikos siejimo su galimybėmis važiuoti mašina realybėje)) (aktualu keliaujant į bonusą suteikiančius regionus ar atsitraukiant iš regiono, kurį tuoj okupuos)
5) Valstybinės ligoninės padedančios atsistatyti 100 hp gyvybių nemokamai (galiotų tik toje valstybėje, kurios pilietybę turi arba sąjungininkėje valstybėje, bet būtų galima atstatyti ir 50 hp neutraliems užsieniečiams) ( idėjai pagrindą davė iluvu idėja jo laikraštyje )
6) galimybė kariauti tik praėjus 24 (gali būti ir mažesnis laiko kiekis) valandoms po karo paskelbimo ( idėją pasiskolinau iš iluvu straipsnio )
7) detalesnės valstybių sienos žemėlapyje - tai kai kuriems gali pasirodyt smulkmena, bet žiūrint į kai kurias šalis regionų sienos yra tikrai netikslios ir tų šalių piliečiams tai gali lb nepatikt pvz - mano nuomone Latvija atrodo neblogai, bet krito į akį Baltarusijos sienų netikslumas ( Baltarusijos sienos šiame žaidime ir realybėje yra pavaizduotos paveiksliukuose angliškoje versijoije viršuje ), o juk bent man norisi, kad mūsų valstybė būtų pateikta tiksliai tai ir kiti to gali norėt
8) galimo nusipirkti aukso limitas per parą ( žaidėjo ryukazo idėja pateikta jo straipsnyje )
9) ADMINAS PATS TURI NUSPRĘSTI KĄ DARYTI, JOG SUTRAMDYTŲ TAM TIKRŲ VALSTYBIŲ DOMINAVIMĄ, NES DĖL TO DAUG KAM NĖRA ĮDOMU ŽAISTI IR ŽMONĖS PALIEKA ŠĮ ŽAIDIMĄ
Taigi štai mano idėjos suprantu, kad ne visos yra vertos lb rimto dėmesio, bet jos ( išskyrus alaus idėją ) manau, kad yra naudingos ir žaidimo tikrai nepablogintų o straipsnis yra atstovaujantis visų žaidėjų interesus, kad pats žaidimas būtų įdomesnis
In E-Sim we have a huge, living world, which is a mirror copy of the Earth.
Well, maybe not completely mirrored, because the balance of power in this virtual world looks a bit
different than in real life. In E-Sim, USA does not have to be a world superpower, It can be
efficiently
managed as a much smaller country that has entrepreneurial citizens that support it's foundation.
Everything depends on the players themselves and how they decide to shape the political map of the
game.
Work for the good of your country and
see it rise to an empire.
Activities in this game are divided into several modules.
First is the economy as a citizen in a country of your choice you must work to earn money, which you
will get to spend for example, on food or purchase of weapons which are critical for your progress
as a fighter.
You will work in either private companies which are owned by players or government companies which
are owned by the state.
After progressing in the game you will finally get the opportunity to set up your
own business and hire other players. If it prospers, we can even change it into a joint-stock
company and enter the stock market and get even more money in this way.
In E-Sim, international wars are nothing out of the ordinary.
"E-Sim is one of the most unique browser games out there"
Become an influential politician.
The second module is a politics. Just like in real life politics
in E-Sim are an extremely powerful tool that can be used for your own purposes.
From time to time there are elections in the game in which you will not only vote, but also have the ability
to run for the head of the party you're in.
You can also apply for congress, where once elected you will be given the right to vote on laws
proposed by your fellow congress members or your president and propose laws yourself.
Voting on laws is important for your country as it can shape the lives of those around you.
You can also try to become the head of a given party, and even take part in presidential
elections and decide on the shape of the foreign policy of a given state
(for example, who to declare war on).
Career in politics is obviously not easy and in order to succeed in it, you have to have
a good plan and compete for the votes of voters.
You can go bankrupt or become a rich man while playing the stock market.
The international war.
The last and probably the most important module is military.
In E-Sim, countries are constantly fighting each other for control
over territories which in return grant them access to more valuable raw materials.
For this purpose, they form alliances, they fight international wars, but they also have
to deal with, for example, uprisings in conquered countries or civil wars, which may explode on
their territory.
You can also take part in these clashes, although you are also given the opportunity to lead a life
as a pacifist
who focuses on other activities in the game (for example, running a successful newspaper or selling
products).
At the auction you can sell or buy your dream inventory.
E-Sim is a unique browser game.
It's creators ensured realistic representation of the mechanisms present
in the real world and gave all power to the players who shape the image of the virtual Earth
according to their own.
So come and join them and help your country achieve its full potential.
Invest, produce and sell - be an entrepreneur in E-Sim.
Take part in numerous events for the E-Sim community.