Esim - 如何打出更高的伤害?(下)
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如何打出更高的伤害?(下) (Military)
Posted 11 years ago by
cryst216    
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上篇


加成 Buff
摘要:军令和地点buff尽量有,用武器比空手好太多,其它花钱buff有副作用


多个buff的效果是相乘,例如两个20% buff会造成120%*120%=1.44倍伤害,即增加44%
下面首先介绍免费获得的buff,再介绍用Gold买的各种buff

军令20%:在军团指定战场输出即可享受,注意别打错方向

地点20%:起义战场需要在当地;正面战场防守方要在当地,进攻方在相邻地
起义战场没有盟友,在占领国的领土都能攻击,但是只有在当地才能享受20%地点加成
正面战场用一个例子来详细说明,假设中国攻击波兰控制下的西伯利亚,如下图

波兰及其盟国境内都能参与防守,但只有在西伯利亚当地才有20%加成
与西伯利亚相邻的地区如上表所示(来自西伯利亚的信息页 ),
也可以在世界地图 上看:用鼠标指向某个地区,颜色变深的地区就是相邻地
中国全境和盟国境内都能参与进攻,但只有东北、新疆和中国占领的韩国那块地有进攻20%加成
西北俄罗斯(波兰占领中)也和西伯利亚相邻,但在那里就是帮波兰防守了,且没有加成
勘察加(俄罗斯领土)也同样和西伯利亚相邻,但是俄罗斯不是参战国或其盟国,在那里无法攻击
机票还是比较便宜的,花一点点钱就能多20%伤害,所以尽量飞到有加成的地方打

防御系统5-25%:起义或正面战场的防守方能提前在当地放置防御系统
根据防御系统的等级,提供5-25%的伤害加成,可以在地区页面(如华东 )里看

医院降低5-25%体力消耗:起义或正面战场的防守方能提前在当地放置防御系统
根据医院的等级,使打枪的体力消耗减少0.5-2.5(原本打一枪消耗10体力)
总的来说这个玩意很影响压秒
原本打两次5枪再吃两个q5面包,2分钟不到就能打光体力
现在打两次5枪还剩个1-5体力,只能吃一个q5面包,再打1个5枪,再吃面包
所以很少有国家会造这种东西了

活动buff增加50-100%伤害:admin时常搞一些增加伤害的活动
比方某天的24小时内,所有伤害增加50%之类的
活动的周期目前还没有发现什么规律,估计是看admin心情吧

武器加成20%-100%:空手-50%伤害,用Q1-Q5武器分别加成20-100%
例如一个人用Q1能打120万,用Q5就能打200万,空手就只有50万
Q5枪的价格大约是Q1枪的5倍,所以Q1枪的性价比最高(土豪请无视)

类固醇20%:在特殊物品商店 里用0.8g买的
24小时内增加20%伤害,但是第24-第72小时内减少20%伤害
简单地说就是nb一天,sb两天,三天一个周期
不过控制好吃类固醇的时间,能够nb两天,sb一天
例如周一中午吃掉,下午打枪;
周二上午打枪,中午药效过了开始副作用,持续到周四中午
那周三全天是副作用状态,但周四下午就恢复正常了

坦克20%:也是在特殊物品商店 里用0.8g买
24小时内用Q5武器时额外增加20%伤害,但是第24-第72小时内不能用武器
和类固醇的特点差不多,注意必须用Q5武器才有这额外20%的加成

碉堡25%:在特殊物品商店 里用0.8g买
24小时内防守本土时增加25%伤害,但是第24-第72小时内减少20%伤害
和类固醇、坦克的特点差不多,注意必须防守玩家祖国的本土才有用
防守殖民地(例如韩国),或者帮别国防守别国的本土(例如勘察加)无效

地下党25%:在特殊物品商店 里用0.8g买
24小时帮助本土起义增加25%伤害,但是第24-第72小时内减少20%伤害
和类固醇、坦克、碉堡的特点差不多,注意必须在玩家祖国的本土起义才有用
例如波兰占领了新疆,我们在新疆发动起义时就可以用这个

假期增加10食物上限:在特殊物品商店 里用0.8g买
立刻增加10食物上限,但第二天不自动回复食物上限
nb一天然后sb一天的节奏,经常配合类固醇等buff使用
例如在上面的例子中,周二上午(不是周一!)打枪的时候就可以买这个
反正周三全天都是类固醇的副作用时间,本来也不打枪,不回复食物上限就不回复吧

水疗增加10礼物上限:在特殊物品商店 里用0.8g买
和假期buff一样的用法,不过礼物比食物贵,有时需要考虑下先吃哪个


体力 Health
摘要:经常打枪的最好有房子和别墅,每天也可激励新人增加食物上限


每天都会自动回复50体力(但任何情况下体力不能超过100)
所以双击的同学每天也最好随便找个地方打5枪,不打白不打,体力爆了就浪费了
除了吃假期或水疗buff的情况,每天都会把食物礼物上限恢复到10
有Q5房子的话食物上限能恢复到15
有Q5别墅的话礼物上限能恢复到15
所以经常打光体力的玩家,房子和别墅基本是必备的,直接买Q5的
另外最近还开了激励新人的活动,可以在新人列表 里送他们东西
激励一次增加1个食物上限,一天最多激励5次
新人列表里只列出了最近3天注册的玩家,但实际上很多其他人也能激励
可以在玩家列表 里,按经验排序
选择后面几页里的人,在他们的个人页面里,如果有大拇指的图标就能激励

新手任务里有几步会回复体力,或者恢复当天的食物礼物上限
请选择合适的时机领取这些任务奖励
假期buff和水疗buff也是增加体力的方法,不过在上面已经介绍过了


运气 Luck
摘要:想发挥稳定就1枪1枪打,想超常发挥请烧香


属性和装备系统引入了概率,使得伤害输出比较看当天的运气
尤其是max damage属性,使得伤害区间进一步扩大
今天打了300万,明天没准就只有180万
不过正如掷硬币的次数越多,正反面的比例越接近1一样
1枪1枪打能够增加取随机的次数,使得最后的总伤害更可能接近期望值
不过1枪1枪打比较费时间和耐心,到底一次1枪还是5枪要看当时的情况
例如我想超过一个打了220万的人,为了避免脸黑才打180,就1枪1枪打好了
如果需要压秒,那当然是打5枪了



以上就是我对影响伤害的六个方面的个人见解
欢迎订阅和投喂
cryst216

Previous article:
如何打出更高的伤害?(上) (11 years ago)

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Q5装备属性值范围 (11 years ago)

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