Esim - 自耕激励炸弹党进阶指南
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vwwj


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自耕激励炸弹党进阶指南 (Military)
Posted 10 years ago by
vwwj    
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首先对于目前的军垦而言,存在诸多问题。
自耕模式作为一个有益补充,适合非全勤团员使用。
自耕模式简介
一个7级工在Q5矿厂可生产300铁矿,在Q1枪厂消耗200铁矿生产100Q1枪,
2矿3枪的5人小组平均每人生产60Q1枪,
因此按照生产力计算,5铁矿=1Q1枪。
一个7级工每天消耗200铁矿,相应应该上缴40Q1枪,
但是为了军团发展,可以多上缴20%利润给军团,
因此军垦标准合同签订为买入200铁矿卖出48Q1枪为宜。
这样自耕团员每天把合同发给团长,
工作后剩下的52个Q1枪即是自己的工资。

其次每天日常战场其实是倒贴钱的,
不如用每天的Q1枪来激励,
攒够一定的激励后可以用来一次性输出最大伤害。
如果精心选择在系统100%伤害加成日输出,
加上黄金BUFF可以作用于几百次攻击,
那么激励炸弹和每天例行撸的伤害是一样的。
激励功能简介
每天使用3个Q1枪激励可以获得一个额外的食物额度,
积满5个食物额度需要15个Q1枪。
因此剩下的52-15=37个Q1枪可以攒下来换取其他物资。

最后,根据自己的实际情况,
选择一个系统伤害加成100%的好日子,
提前跟军团借好装备/房子/地产,
兑换好面包/礼物/机票,
打好黄金BUFF就可以尽情输出了。

整个军团也可以组建自耕激励炸弹军团,
全勤人员进入Q5铁矿厂工作,
非全勤人员进入Q1枪厂自耕。
完全取消食物链礼物链,
以Q1枪换取其他物资,
可以以最低成本达成军团生产建设,
所需要的日常管理维护也是最低的。

全员激励后可以按照激励数量排序轮流爆,每天只爆一个。
整个军团利用团员上缴的20%发展基金给当天自爆团员配齐所有物资。
房子/地产/Q6套装只需要一套,配给激励数量最高者即可,
等他爆炸后转给下一个激励数量最高者。
这样可以充分利用所有的物资。

如果有很多立志于当幼儿园霸主的训练场抢章党,
那么十几天的新人生涯就能回收不少的Q1武器,Q3面包,Q3礼物,
这样等脱离训练场就可以贡献给军团回收利用。


以下是参考文章
手把手教你做个炸弹抢章党
推行包产到户,实现自耕强国!
用面包换对手的礼物,用步枪换对手的坦克!
如何最优化的设置军垦工厂
手把手教你如何炒外汇


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