Esim - [新手週刊]開廠! 新手開廠大失血賠本 特輯
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pandalai


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[新手週刊]開廠! 新手開廠大失血賠本 特輯 (Economical)
Posted 10 years ago by
pandalai    
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http://ideacode.pl/e-sim-calculator/

相信如果體驗第一次開廠的玩家

對上面的網址的成本估算軟體並不陌生

其實筆者也遇到跟一般新手同樣的問題

為什麼最近開廠不會賺? 甚至有可能虧本

簡單來說

1.新手荒 每日增加的新手數量降低,會導致本土的工廠在徵求低技能低工資的工人會難找,於是爭相提高薪資以尋人才

當薪資提高到一個限制的時候,就是賺錢跟賠錢的分水嶺了

新手通常最建議開q1槍廠 因為容易賣出 庫存不用太多囤積,稍做等待,最慢隔天就賣完了

不過薪資一但墊高,你所徵得的第一個工人 或許還能為你帶點收益,可是第二個工人的時候,間接的把你的生產率下修至96.67%

換句話說 第二個工人的生產率,比起第一個來相對較低(同工作等級下) ,考慮到高薪資的影響,其實是會虧本的。

所以現在在台灣 是高薪資時代,對新手很棒(前提不要死啊!!)



2.槍廠過多

大多數的新人開槍廠,每個人都在喊缺工,於是新資就變高了,廉價的工人就變得難找了

想要找廉價的工人,除了去國外找黑工以外,我想不出其他方法了。

==================================================

結論:

1.可以像筆者一樣,把供給面拉低,以請一個工人為限的方式讓自己至少不會賠本

2.徵工的話 建議不要超過技能5 or 6 如果自身在5以下的話 可以給自己1TWD的新資幫自己打工

3.因為現在是高工資時代 所以可以放棄打自己工廠的工 找其他廠商的工,有時會比幫自己打工來的賺(尤其是原料廠)

4.你說為什麼有些工廠還可以拉高薪資並賺錢? 因為那是高等原料廠 是一個需要380G才能提升收益約3倍投資報酬率不高的工廠,但是抗新手荒的本事很高,薪水戰很好打。

5.工廠可以先收著不做 或是以9折左右的價格在二手市場賣出 用賣得的資金投資債券(人為) 或是股票(不過台灣的投資標的不多) 或是玩樂透(人為)

6.個人認為如果不急著賣工廠 就別賣了吧 打工三擊結束一天不失為良策


以下為筆者拙見...如果有謬誤或想反駁的地方 請盡情指教

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[新手週刊]給新手的基礎實務操作(超簡易版) (10 years ago)

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[新手週刊] 掃蕩! 尋找新手開廠失敗的人 (10 years ago)

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In E-Sim we have a huge, living world, which is a mirror copy of the Earth. Well, maybe not completely mirrored, because the balance of power in this virtual world looks a bit different than in real life. In E-Sim, USA does not have to be a world superpower, It can be efficiently managed as a much smaller country that has entrepreneurial citizens that support it's foundation. Everything depends on the players themselves and how they decide to shape the political map of the game.

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