Esim - pequeño aporte a mi patria:TUTORIAL (parte 3)
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Waskardon


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pequeño aporte a mi patria:TUTORIAL (parte 3) (Event related)
Posted 10 years ago by
Waskardon    
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Estimados amigos:
Como lo prometido es deuda,les voy a hablar en esta entrega de dos cosas fundamentales y que van de la mano.
EQUIPOS Y COMO APROVECHARLOS
COMO APROVECHAR LA ENERGIA EN BATALLA.

Ahora vamos al primer punto,acompaño con imagenes como siempre:

En la pestaña Mis lugares (como habiamos hablado antes),se encuentra el enlace hasta los equipos,entremos..



Ahi adentro vamos a aprender a relacionarnos con el uso del equipo,asi com tambien,a equiparnos!



En este grafico,vemos un equipo completo,con virtudes de mejoramiento de los golpes que damos en batalla:

Daño:
De acuerdo a tu rango y la fuerza que tenes (virtudes que mejoras a diario entrenando y golpeando),contas con un golpe
base,hecho con un arma Q1 sin el 20%(despues lo explico),que podes modificar con la adquisicion de equipos.



El daño maximo se modifica por porcentajes,de acuerdo a la calidad del equipo(a mas calidad,mejor la mejora).
Hay cinco calidades de equipos,como todo en este juego.
Ejemplo:



El daño por golpe,tambien se modifica por porcentaje,y de acuerdo a la calidad del equipo:



Critico:
El golpe critico es el mayor daño que se puede producir con un arma,es porcentual y varia con las mejoras de equipo tambien:





Probabilidad de fallar:
La chance de fallar base siempre es la misma para todos,pero lo fundamental es llevarla a cero,mediante las mejoras de equipo:





RECORDAR:SIEMPRE DEBE SER CERO O INFERIOR LA CHANCE DE FALLAR,PARA PODER TIRAR BERSECK TRANQUILOS!!!
Por ultimo,tenemos la probabilidad de evadir el daño:





Mientras mas elevado sea el porcentaje de evadir daño,menos daño sufriran en batalla (o perdida de energia bah...)

Preguntas Frecuentes:

COMO CONSIGO EQUIPOS?
De dos maneras,en subastas(pestaña del mercado),o bien batallando siempre,cuando hay sorteo de botin,seguro te toca uno...





COMO ELIJO UN BUEN EQUIPO?

Siempre debes recordar dejar EN CERO la probabilidad de fallar,asi TODOS tus golpes seran certeros.

COMO APROVECHAR LA ENERGIA EN BATALLA!!!
habiamos hablado en entregas anteriores,sobre la importancia de tener buen limite de panes y regalos,para poder alimentarnos mejor en el campo de batalla.



Dicho esto,es esencial coordinar el daño,para no gastarlo pòr que si,y para evitar overkillear:pegar por pegar...
Esta imagen se la choripele a Zrnikichi!!!



COMO COORDINO EL DAÑO?:facil,ingresas al chat de tu pais,y acordas en que "T" pegar.
QUE ES "T":Viene de time,y es el tiempo remanente para terminar la ronda.
DE AHI VIENE "T2"?:Si señor,de ahi proviene el termino T2,que serian dos minutos para terminar la ronda.
A CUANTAS RONDAS SE GANA LA BATALLA?:Al ganar uno de los contrincantes,ocho rondas completas,se termina la batalla.
CUAL ES EL CHAT?:Este,http://goo.gl/lP3mrj .

Bueno,ahora si,me retiro y les debo en la cuarta y ultima entrega:

MODULO ECONOMICO
REPARTO DE UNIDADES MILITARES(como se hacen)
INSTALACION DE mIRC(para poder chatear...)

Otro abrazo y espero que entiendan y les guste.Waskardon.



Previous article:
pequeño aporte a mi patria:TUTORIAL (parte 2) (10 years ago)

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USA as a world power? In E-Sim it is possible!

In E-Sim we have a huge, living world, which is a mirror copy of the Earth. Well, maybe not completely mirrored, because the balance of power in this virtual world looks a bit different than in real life. In E-Sim, USA does not have to be a world superpower, It can be efficiently managed as a much smaller country that has entrepreneurial citizens that support it's foundation. Everything depends on the players themselves and how they decide to shape the political map of the game.

Work for the good of your country and see it rise to an empire.

Activities in this game are divided into several modules. First is the economy as a citizen in a country of your choice you must work to earn money, which you will get to spend for example, on food or purchase of weapons which are critical for your progress as a fighter. You will work in either private companies which are owned by players or government companies which are owned by the state. After progressing in the game you will finally get the opportunity to set up your own business and hire other players. If it prospers, we can even change it into a joint-stock company and enter the stock market and get even more money in this way.


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The international war.

The last and probably the most important module is military. In E-Sim, countries are constantly fighting each other for control over territories which in return grant them access to more valuable raw materials. For this purpose, they form alliances, they fight international wars, but they also have to deal with, for example, uprisings in conquered countries or civil wars, which may explode on their territory. You can also take part in these clashes, although you are also given the opportunity to lead a life as a pacifist who focuses on other activities in the game (for example, running a successful newspaper or selling products).


At the auction you can sell or buy your dream inventory.

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