Esim - #1 - Novos Jogadores | New Players
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#1 - Novos Jogadores | New Players (Fun)
Posted 10 years ago by
LCap    
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PTE

Boas!

Trago hoje então o primeiro tema de verdade, após o apresentação do jornal http://secura.e-sim.org/article.html?id=41741 .
Venho falar de Novos Jogadores:
Não jogo há muito tempo, é verdade, e pelo que percebi é um jogo onde muita gente se inscreve (não tanta como eu gostava, mas não me posso queixar) mas que na realidade pouca se mantém. É um acontecimento normal, para jogos de browser (muitas vezes registamo-nos para experimentar e depois não nos convence), no entanto Portugal ter apenas cerca de 400 jogadores activos é sinal de pouca adesão por parte do público alvo..

O que eu venho aqui discutir é se isto é um problema ou não, ou seja, qual a vossa opinião em relação a isto:

1- Preferem um jogo com uma comunidade relativamente pequena ou preferiam que houvessem mais BabyBoom's?

Na minha opinião, quanto mais jogadores mais oportunidades de mão-de-obra o que levaria a existirem mais empresas a funcionar gerando assim menos monopólios de produtos, mais interacção, mais actividade, necessidade de um esforço maior por parte de quem se quer candidatar à liderança de um país, etc..

2- Caso seja um 'problema' a falta de jogadores, o que seria para voces a causa para tal (ex:falta de publicidade por parte dos developers; falta de conteúdo interessante no jogo, etc..) e qual seria a solução para tal?

Crio assim 1 pequeno fórum de discussão sobre este tema, espero respostas e opiniões nos comentários.

Peço desculpa pela extensão do artigo!

Até uma próxima


CAD

Hey!

Today I bring the first real theme, after the journal presentation http://secura.e-sim.org/article.html?id=41741 .
In this article my aproach will be about New Players:
Hasn't been a long time since I started playing this game, but for what I've seen it's a game where a lot of people register (not as many as I'd wish but cannot complain) but in fact only a few stay to play. It's an usual thing, for browser games (many times people register in order to try and then the game just does not convince them), what is not usual is that the number of active players in Portugal ( I can only give the example I know best, wich is my country of course) is only 400, meaning that theres not much people thats holds on to the game.

What I want to discuss here is if this is a problem or not, and what is your opinion about it:

1- Do you prefer a game with a relatively low community or would you prefer more Babybooms?

In my opinion, more players mean more opportunities of labor leading to more companies working ending with Monopolys in terms of products.. Also more interaction, more activity, and the need of a bigger effort from the ones who are candidates to the leadership of the country.

2- If you think the lack of players is a "problem", what would be the cause of it (ex: lack of advertising from the developers; lack of features in the game, etc..) and what would be the solution to it?

I pretend to create a small discussion forum around this theme, I hope to see some answers and opinions in the comments below.

I'm sorry for the extension of the article!

See you next time!




Previous article:
Apresentação (PT) - Presentation (ENG) (10 years ago)

Next article:
Portugal em Guerra?! Mercado de supplies! (PT) (10 years ago)

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In E-Sim we have a huge, living world, which is a mirror copy of the Earth. Well, maybe not completely mirrored, because the balance of power in this virtual world looks a bit different than in real life. In E-Sim, USA does not have to be a world superpower, It can be efficiently managed as a much smaller country that has entrepreneurial citizens that support it's foundation. Everything depends on the players themselves and how they decide to shape the political map of the game.

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Activities in this game are divided into several modules. First is the economy as a citizen in a country of your choice you must work to earn money, which you will get to spend for example, on food or purchase of weapons which are critical for your progress as a fighter. You will work in either private companies which are owned by players or government companies which are owned by the state. After progressing in the game you will finally get the opportunity to set up your own business and hire other players. If it prospers, we can even change it into a joint-stock company and enter the stock market and get even more money in this way.


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You can go bankrupt or become a rich man while playing the stock market.

The international war.

The last and probably the most important module is military. In E-Sim, countries are constantly fighting each other for control over territories which in return grant them access to more valuable raw materials. For this purpose, they form alliances, they fight international wars, but they also have to deal with, for example, uprisings in conquered countries or civil wars, which may explode on their territory. You can also take part in these clashes, although you are also given the opportunity to lead a life as a pacifist who focuses on other activities in the game (for example, running a successful newspaper or selling products).


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