Paramamithra
1. The numbers are 3 and 4.
Since Sam knows the sum of the numbers (x + y) he would only know the answer immediately if the sum was 4 (2 + 2) or 5 (3 + 2). Then when Pete (who knows x*y) knew that Sam didn't know the answer the product must have several numbers that add up to the sum (7 = 3 + 4, 7 = 5 + 2). When Pete doesn't know the answer at this point we know the product must have more than one pair of viable factors (12 = 3 * 4, 12 = 6 * 2). At this point Sam knows the numbers are 3 and 4 because they are the only numbers that meet these criteria.
2. POST BOX
3. LETTER N
wiNdow - widow
door - doNor
4. 794
The nth term in the series is given by the sum of x^n for x in the range 1 to 3, i.e. 1^n + 2^n + 3^n.
Thus the first term is 1^1 + 2^1 + 3^1 = 1 + 2 + 3 = 6,
the second term is 1^2 + 2^2 + 3^2 = 1 + 4 + 9 = 14,
and so on.
The sixth term is then 1^6 + 2^6 + 3^6 = 1 + 64 + 729 = 794.
5. MERCURY
6. PACK OF CARDS
7. PIANO OR KEYBOARD
8. garbage truck
9. she weighs sweets
10. an eunuch (castrated man) who did not see well saw a bat perched on a reed and threw a pumice stone at him which missed.
Paramamithra FOR ANSWERING QUESTION NO. 1 TO 9
dmforte FOR ANSWERING QUESTION NUMBER 10.
1. If you remove one from eleven, it becomes ten. If you remove one from nine, it becomes ten.
How is this possible ? FOR 2 Q1 WEAPONS
2. How can you add eight 8's to get the number 1,000? (only use addition)
FOR 3 Q1 WEAPONS
3. In a certain country ½ of 5 = 3. If the same proportion holds, what is the value of 1/3 of 10 ?
FOR 4 Q1 WEAPONS
4. Find three positive whole numbers that have the same answer added together or when multiplied together.
Think ?
FOR 4 Q1 WEAPONS
5.
FOR 4 Q1 WEAPONS
6. A devotee visits 9 temples when he visits India. All these nine temples have one thing in common - there are 100 steps in every temple. The devotee puts Re.1 coin after climbing up every step. He does the same while climbing down every step. At each temple, the devotee offers half of his money from his pocket to god. In this way, his pocket becomes empty after his visit to 9th temple.
Can you calculate the total amount he had initially ?
FOR 6 Q1 WEAPONS
7. Today my car meter reads as 72927 kms. I notes that this is a palindrome. How many minimum kms i need to travel so my car meter find another palindrom?
FOR 4 Q1 WEAPONS
8. An insurance salesman walk up to house and knocks on the door. A woman answers, and he asks her how many children she has and how old they are. She says I will give you a hint. If you multiply the 3 children's ages, you get 36. He says this is not enough information. So she gives a him 2nd hint. If you add up the children's ages, the sum is the number on the house next door. He goes next door and looks at the house number and says this is still not enough information. So she says she'll give him one last hint which is that her oldest of the 3 plays piano.
FOR 7 Q1 WEAPONS
9. Divide 110 into two parts so that one will be 150 percent of the other. What are the 2 numbers?
FOR 4 Q1 WEAPONS
10. Two villages owlna and kathur are exactly 2000 km apart.
Pramod leaves City "owlna" driving at 50 km/hr and Anmol leaves City "kathur" a half an hour later driving 90 km/hr. Who will be closer to City "owlna" when they meet?
FOR 2 Q1 WEAPONS
My grandson is about as many days as my son in weeks, and my grandson is as many months as I am in years. My grandson, my son and I together are 120 years. Can you tell me my age in years ?
REWARD OF 1G TO ORG
Paramamithra
About the game:
USA as a world power? In E-Sim it is possible!
In E-Sim we have a huge, living world, which is a mirror copy of the Earth. Well, maybe not completely mirrored, because the balance of power in this virtual world looks a bit different than in real life. In E-Sim, USA does not have to be a world superpower, It can be efficiently managed as a much smaller country that has entrepreneurial citizens that support it's foundation. Everything depends on the players themselves and how they decide to shape the political map of the game.
Work for the good of your country and see it rise to an empire.
Activities in this game are divided into several modules. First is the economy as a citizen in a country of your choice you must work to earn money, which you will get to spend for example, on food or purchase of weapons which are critical for your progress as a fighter. You will work in either private companies which are owned by players or government companies which are owned by the state. After progressing in the game you will finally get the opportunity to set up your own business and hire other players. If it prospers, we can even change it into a joint-stock company and enter the stock market and get even more money in this way.
In E-Sim, international wars are nothing out of the ordinary.
Become an influential politician.
The second module is a politics. Just like in real life politics in E-Sim are an extremely powerful tool that can be used for your own purposes. From time to time there are elections in the game in which you will not only vote, but also have the ability to run for the head of the party you're in. You can also apply for congress, where once elected you will be given the right to vote on laws proposed by your fellow congress members or your president and propose laws yourself. Voting on laws is important for your country as it can shape the lives of those around you. You can also try to become the head of a given party, and even take part in presidential elections and decide on the shape of the foreign policy of a given state (for example, who to declare war on). Career in politics is obviously not easy and in order to succeed in it, you have to have a good plan and compete for the votes of voters.
You can go bankrupt or become a rich man while playing the stock market.
The international war.
The last and probably the most important module is military. In E-Sim, countries are constantly fighting each other for control over territories which in return grant them access to more valuable raw materials. For this purpose, they form alliances, they fight international wars, but they also have to deal with, for example, uprisings in conquered countries or civil wars, which may explode on their territory. You can also take part in these clashes, although you are also given the opportunity to lead a life as a pacifist who focuses on other activities in the game (for example, running a successful newspaper or selling products).
At the auction you can sell or buy your dream inventory.
E-Sim is a unique browser game. It's creators ensured realistic representation of the mechanisms present in the real world and gave all power to the players who shape the image of the virtual Earth according to their own. So come and join them and help your country achieve its full potential.
Invest, produce and sell - be an entrepreneur in E-Sim.
Take part in numerous events for the E-Sim community.