Esim - 4.02 War – Military module
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Lord Pathogen


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4.02 War – Military module (Political)
Posted 10 years ago by
Lord Pathogen    
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In E-Sim there are two types of battles which can be found

• Normal ones who are Country A (+ its allies) vs Country B (+ its allies)
• Resistance wars who are Current owner of the region vs Resistance of the original owner
In resistance wars : there is no allies to help the country or the resistance and you must be located on the country of the current owner.

Joining the battle



On the main screen, you will be able to see your military units orders telling you which battle to fight in and the side. These orders are set by the military unit leader or its officers (Only applicable if you are in a military unit). Click on « fight » and you will join the battlefield

Underneath those orders you will see other battles going on with options relating to either;

Country : Battles relevant to the country you are located in & your allied countries (Those which your country have a mutal protection pact with)
Subsidized : Displays all battles where a certain country is offering you its local currency as a way of payment for any damage you have done for them (i.e 0.05 GBP for each 100,000 damage done)
Important : Will display the top four current battles ending soon

In addition to seeing this on the main page, there is an option to view all battles currently going on by selecting the Country Tab and clicking Battles



Once selected this will bring you the main default page of the battles which show you all battles which your country is involved in either by direct conflict or being allied to another country (Please note resistance wars do not show up for allied countries on the default view)



Number 1 = Drop down list of countries and there battles they are currently involved in
Number 2 = Sort battle listing by total damage done or start time or subsidy size
Number 3 = Displays only countries offering there local currency for any damage you do for them
Number 4 = The Defending country (Will always be on the left)
Number 5 = The Attacking country (Will always be on the right)
Number 6 = Current region where the battle is taking place (This will be the location bonus region you will need to move for any defending country or to be able to fight in the resistance war for either side)
Number 7 = How much each country will pay you for the damage done in their local currency
Number 8 = Current amount of rounds won by each (Defender to left & Attacker to the right)
Number 9 = How much damage has been in total (Defenders damage + Attackers damage = Total)
Number 10 = How long ago the battle started

Please Note: If you are not located in the correct region or have an alliance with that specific country you will not see the option to be able to fight for them, just the enemy side (Location bonus gives you 20% more damage)
Location Bonus Areas
Resistance War = Region being attacked by the resistance force
Defending Country = Region under attack
Attacking Country = Attacking countries region which connects to the region under attack (There may be more than one region, so ensure the region connecting also connects to the attacking regions capital)

Battlefield

I will break down the view of the battlefield in to 3 sections as there is alot of information to take in (Do not let this scare you away, it is all quite easy to get the grasp of)



Number 1 = Region where the battle is taking place
Number 2 = The current round (Min/Max amount of rounds in a single battle is between 8 to 15)
Number 3 = If you hover over this, you will see the defending countries allies (You will see it state 'no allies' if it is a resistance war)
Number 4 = Defending Country (Always on the left)
Number 5 = If you hover over this, you will see the attacking countries allies (You will see it state 'no allies' if it is a resistance war)
Number 6 = Attacking Country (Always on the right)
Number 7 = Battle Bar, this shows how much one of the sides is winning in %
Number 8 = How much time is left in the round (Each round lasts for 2 hours)
Number 9 = Displays how many rounds are won (Blue circle for defender, Red circle for attacker......first to eight wins)
Number 10 = Total damage done by defenders in this round
Number 11 = Total damage done by attackers in this round



Number 1 = The current side that you will be fighting for (Be sure you are located properly so you do not fight for the enemies side)
Number 2 = Type of attack you wish to do (Fight (1 Hit) use 10 health, Berserk (5 Hits) uses 50 health
Number 3 = The quality of food you wish to use to restore your health, stock of each quality & the limits you have available
Number 4 = The quality of gift you wish to use to restore your gift health, stock of each quality & the limits you have available
Number 5 = The quality of weapon you wish to use when fighting & the stock of each quality available
Number 6 = Current top three defending fighters (Highest damage gets the BH for defenders side)
Number 7 = Current top three attacking fighters (Highest damage gets the BH for attackers side)
Number 8 = Your citizens details of how much damage you have done in that round (If any)
Number 9 = Displays the next top defenders/attackers ranked 10 - 4, current fighters & some additional details if you have premium account (See next image for more information)



Number 1 = Current top 10 to 4 fighters in the rankings by damage done
Number 2 = Recent damage done by fighters for the defenders side
Number 3 = Recent damage done by fighters for the attackers side
Number 4 = How many citizens are viewing this battle (Only available for premium users)
Number 5 = More detailed information about current entire battle in progress (See below more details)
Number 6 = As the rounds progress, you can view all the previous rounds by number order here



Number 1 = Returns you to the current round in progress in this particular battle
Number 2 = Total damage done for this entire battle
Number 3 = Total damage done by countries for defenders side & attackers side
Number 4 = Total damage done by military units in this battle



Number 1 = Total damage done in the entire battle by defenders and attackers
Number 2 = Current military units who has set orders for the defenders side (This gives extra bonus when fighting, between 5% to 20% depending on military unit rank)
Number 3 = Current military units who has set orders for the attackers side (This gives extra bonus when fighting, between 5% to 20% depending on military unit rank)

Winning a round

To win a round your side must have the most amount of damage done by the time the counter reaches 0 failing to do so will result in a loss for your side

Winning a battle

To win the battle your side must be first to successfully win 8 rounds

Medals

For each round which has taken place, a Battle Hero Medal is rewarded to the top defender & top attack (Most damage done in that round for either side)

Equipment Drops

By gaining two or more of the following spots during the entire battle (Battle Hero, Top Three or Top 10) doubles your chance to receive an item

By gaining one of the following spots during the entire battle (Battle Hero, Top Three or Top 10) you have the chance to receive multiple items for this spot.

The more you fight in a single battle or round the higher chance you will get to be rewarded with Q2 &/or Q1 Equipments


Previous article:
4.01 Military ranks, Weapons and Efficiency (10 years ago)

Next article:
4.03 Military Unit & Military Unit Orders (10 years ago)

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