Esim - 关于3F重开的预测——《六层学报》特别报道
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关于3F重开的预测——《六层学报》特别报道 (Political)
Posted 10 years ago by
hanyexuanlin    
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向晚意不适,驱车登古原。未得女神伴,只能一人往。
——————————————————————————《六层学报》学会风骚学会浪

前些天刚听说3F要重开的时候,我就想过,这次重开会有什么样的新现象或者会有什么样的世界格局吗?

1、从世界格局上讲,估计非洲各国会在初期占据很大优势,毕竟已经有200多天的装备、物资的积累。我估计非洲各国肯定是会抓住这样的大好机会,从一开始就压榨新国家的。那么从地图上看,大陆边缘几个国家是非常重要的,因为它们就毗邻这新国家。这样对这些国家来说既是机遇又是挑战。对于非洲内陆国家来说,想夺取新领土,就得一解决这些战略重地。对于新国家来说,如何在这种关键国家之间斡旋就很重要。如果这些国家一开始就来扩张,那么势必要南南合作,否则,这些强国肯定是一马平川,一路杀过来如入无人之境。同时还需要南北合作,合纵缔交,设法阻止非洲各国的强强合作联合打压新国家。最先遭殃的可能是欧洲,因为欧洲国家多,相对资源也多。

2、对于EC来说,根据所处的地理环境看,周围应该暂时没有非洲国家来进攻,那么在一开始会不会对其他国家进攻或者被其他国家进攻就看资源的分布了,如果是高铁,估计很大可能性是会的。而且这次有小日本,不知道中日是不是会立马干起来呢? 不过看小日本的地理,想出去,必定是会和EC干起来的,战场以后很可能是西伯利亚。战场的胜负估计就看总人数和隐藏在非洲各国的特工们了。

3、我感觉一开始还会有物价之类的因素打压,这个是不需要土地接壤的。这个似乎很有研究的意义(当然只对游戏来说)。在前期新国家里装备应该是比较少的吧,为了能提高战力,应该会有很多人去拍卖市场买装备的吧。那么出售的装备价格应该会相对较高,这应该可以算作首轮剥削。我想这些能买到装备应该也是比较差的装备,很可能随着时间是要被浪费掉的,也许会很难转手出去。合成的话,可能由于属性不好,影响合成效果?(这个不太了解)

开厂方面,如果没有原始大量的资金开厂,可能会在短时间内出现“失业”现象,或者是低工资现象,这应该可以算作第二轮剥削。但实际上,我估计会有很多擦卡玩家来抢占这一块优势,因此,应该能从一定程度上缓解游戏中被他国剥削的现象。但是,由于资源并不齐全,可能需要到他国工作,那么如果要回国本地输出就会造成大量体力(指比例,一开始,应该消耗不起礼物和较高等级的面包)和钱浪费在飞行上。

另一方面,可能由于物资的稀少,物价会比较高?我感觉这是按照现实中正常的规律在推测的,但是游戏中可能会有军团内部价之类的,但我感觉总是有玩家不会放过剥削机会的。

4、对于个人来说,什么样的策略是适合在新情况下发展的好策略呢?以我自己来说,目前有一座Q1铁厂、一些存铁、20多g以及一些Q2的烂装备。这在一开始几乎是没有什么优势的。我感觉还不如一直训练、工作,攒力量,存钱憋装备。一开始也无需输出,等有一些装备、力量了等级提升应该可追上去。当然这只是其中一种想法。。。刚刚想到,一开始开会员是不是不能使力量训练提高50%呢?什么叫最强玩家级别??

先写这么多吧,懒得写了,看看以后是否真是如此所说吧。。。
(各位看官也来说说啊。。。

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USA as a world power? In E-Sim it is possible!

In E-Sim we have a huge, living world, which is a mirror copy of the Earth. Well, maybe not completely mirrored, because the balance of power in this virtual world looks a bit different than in real life. In E-Sim, USA does not have to be a world superpower, It can be efficiently managed as a much smaller country that has entrepreneurial citizens that support it's foundation. Everything depends on the players themselves and how they decide to shape the political map of the game.

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Activities in this game are divided into several modules. First is the economy as a citizen in a country of your choice you must work to earn money, which you will get to spend for example, on food or purchase of weapons which are critical for your progress as a fighter. You will work in either private companies which are owned by players or government companies which are owned by the state. After progressing in the game you will finally get the opportunity to set up your own business and hire other players. If it prospers, we can even change it into a joint-stock company and enter the stock market and get even more money in this way.


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You can go bankrupt or become a rich man while playing the stock market.

The international war.

The last and probably the most important module is military. In E-Sim, countries are constantly fighting each other for control over territories which in return grant them access to more valuable raw materials. For this purpose, they form alliances, they fight international wars, but they also have to deal with, for example, uprisings in conquered countries or civil wars, which may explode on their territory. You can also take part in these clashes, although you are also given the opportunity to lead a life as a pacifist who focuses on other activities in the game (for example, running a successful newspaper or selling products).


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