Esim - [活動] 発動!渾作戦 個人進度
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momoluki


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[活動] 発動!渾作戦 個人進度 (Fun)
Posted 9 years ago by
momoluki    
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進度:E1通關E2通關E3摸魚
E1

E1海域圖






自家三軍陣容參戰E1

以這個陣容目前走過ACDF以及BDF,也就是純粹的三戰路線。
重點是極省鋁,基本上一趟的耗鋁量是控制在5*11(瑞雲11架格位)
而道中至boss一路都能確保制空,所以理論值一趟消耗不到50鋁XD

觀察了一下wiki紀錄...應該是隊中有空母系就會去E,雙航戰貌似也會進E。
為了避免無謂的航空戰...就用這組合了,反正能省就省吧

一路上只需要單縱(第四隊形)到底就可以了。
不能不說的是聯合艦隊命中率實在太難看了...........

E2


E2海域圖






打完E1就把原第二隊直接拉到第一隊來然後第二隊繼續派遠征出去了...
於是變成沒有支援艦隊(汗
不過第一趟看起來是很順利...
路線為ADGI;裝備部分應該要拿掉由良的夜偵...沒有制空不會發動._.
也許給她拿探照燈不錯...夜戰可以掩護後面的小驅逐...
其他人都是雙主+22號電探

艦娘boss開始噁心化了嗎...春雨妹妳...壞壞


這邊提醒一個小技巧。

如果跟提督一樣採1輕5驅編成的隊伍攻略E2。
可以讓旗艦帶上探照,其他人都帶電探即可,然後輕巡安排在六號位。
如此一來可以讓旗艦在boss夜戰(自身攻擊過後)擔任吸引火力的工作,
並且保留最強夜戰火力的輕巡來撿boss尾刀。
基本上只要前面道中有刷閃或是臉白點而沒中破以上...boss都能吃下來,而且不用派遣支援!

E1E2跑下來資源都沒怎麼消耗,超環保的XD


E2通關真是神清氣爽
看著秋月妹感覺世界變美麗了(誤

E3


E3海域圖





目前試行路徑:BFHI

這次動用了嫁艦來騙經驗(誤
試跑了一趟成功推進boss也把院長翻了一次,也許會繼續用這組合吧。
あきつ丸的用處是搶制空&帶路用...所以等級就不管她了._.

比較要注意的是第二艦隊只能動用一雷巡,
兩隻似乎一開始就會去A,而這個組合可以直接進B...
ゴヤー同時可兼具開幕掃敵+夜戰cut-in算是非常划算,
加上本身也省資源...雖然一路上還是有對潛單位,但相對風險不是那麼大...
至少提督認為這樣組合的打擊力值得投資

裝備部分:
第一隊
雙金剛攜帶(雙46+水偵系+撤甲)
航巡重巡攜帶(雙主+水偵系/瑞雲系+三式彈)
大鳳配備(高階烈風2個+友永+彩雲)
あきつ丸(雙烈風+91高射裝置)→純實驗用

第二隊 旗艦(驅逐)
旗艦:雙主+探照→老樣子打完之後可以吸收對方攻擊
驅逐:雙主+照明彈→能帶幾顆就多帶吧XD
輕巡:雙副+夜偵→夜戰三神器到位
雷巡:雙副+甲標的



夜戰三神器

這次活動的正規圖(E1-E3)目前只有E2斬殺場出擊了一次決戰支援,也順利斬殺了,
所以除了水桶消耗以外真的是很溫和的nice活動。
不過畢竟是非提...就是沒新船好撈...

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[活動] 発動!渾作戦 個人進度2 (9 years ago)

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USA as a world power? In E-Sim it is possible!

In E-Sim we have a huge, living world, which is a mirror copy of the Earth. Well, maybe not completely mirrored, because the balance of power in this virtual world looks a bit different than in real life. In E-Sim, USA does not have to be a world superpower, It can be efficiently managed as a much smaller country that has entrepreneurial citizens that support it's foundation. Everything depends on the players themselves and how they decide to shape the political map of the game.

Work for the good of your country and see it rise to an empire.

Activities in this game are divided into several modules. First is the economy as a citizen in a country of your choice you must work to earn money, which you will get to spend for example, on food or purchase of weapons which are critical for your progress as a fighter. You will work in either private companies which are owned by players or government companies which are owned by the state. After progressing in the game you will finally get the opportunity to set up your own business and hire other players. If it prospers, we can even change it into a joint-stock company and enter the stock market and get even more money in this way.


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The last and probably the most important module is military. In E-Sim, countries are constantly fighting each other for control over territories which in return grant them access to more valuable raw materials. For this purpose, they form alliances, they fight international wars, but they also have to deal with, for example, uprisings in conquered countries or civil wars, which may explode on their territory. You can also take part in these clashes, although you are also given the opportunity to lead a life as a pacifist who focuses on other activities in the game (for example, running a successful newspaper or selling products).


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