Esim - 藍波牛的戰爭小教室 – 傷害加成地 (っ´ω`c)
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ms11123


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藍波牛的戰爭小教室 – 傷害加成地 (っ´ω`c) (Event related)
Posted 9 years ago by
ms11123    
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(っ´ω`c)


最近開始寫軍報

不少時候看到玩家們問戰場的 傷害加成地 在哪QAQ?

自己有時候也會因為忙過頭而寫錯傷害加成地 XD

怕其他玩家被誤導或是搞錯 決定來寫這篇小教室

以上廢言


(っ´ω`c)



那麼為何要找加成地QAQ


到了加成地後 輸出傷害增加20% 這是非常可觀的量

一個菁英團軍令是20%

一個類固醇buff是20%

一個坦克的buff是20%

最後再加上加成地的傷害 全開下來有180%

你平常打了1M ( 1kk ) (1百萬) 瞬間就變成了 1.2M 1.4M 1.6M 1.8M 幾乎直逼兩倍

更不用說如果去搶BH時需要降低成本增加收益 多這20%有多麼重要

甚至可能是獲得BH的關鍵


(っ´ω`c)



那麼又該如何去判斷呢 ?


首先 戰場有分為 進攻防禦起義

進攻防禦 理所當然就是對該國進行 宣戰 後才能夠開啟的戰爭



進攻場 加成地在進攻方的相鄰土地上

例如我們的高鑽Jeolla

可以看到下面有接壤地區



因為全都被打下來了 所以每一塊接壤區域都是我們的加成地

只要飛過去 20%傷害加成就是你的

附帶一提

若進攻方沒有土地連接 也就是被其他國家包圍的情況下

會有所謂的包圍懲罰 也就是斷地buff 傷害-20%


防禦場 也就是他國來進攻我國土地

這時候加成地區就會落在防守的當地

所以直接飛過去 20%傷害就是你的


起義 使用在被占領的土地上

起義的加成地都是當地

只要飛過去就會有雙邊的進攻按鈕 而20%傷害加成也就是你的了\o/

判定起義的方式 就是戰場名稱下方為有一小行寫 起義 發動者為xxx 或 起義戰爭




(っ´ω`c)



以上就是傷害加成地的判斷 ~

希望對不清楚的玩家有所幫助

下次有閒情逸致啥地 再來寫寫其他關於戰爭的東西

治癒(っ´ω`c)




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