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LeFu


Redactor

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Några peppande Murphy's lag i militära sammanhang (Old article)
Posted 12 years ago by
LeFu    
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Först några allvarliga ord. Kriget ligger framför oss. Kanske är det för tidigt att publicera denna artikel, kanske inte. Kanske gör jag mig ovän med någon eller inte. Trots allt så är det ett spel.

Jag och mina kongresskollegor lever farligt till, vi riskerar att åka ut ur kongressen om Rebellerna vinner och det finns inget sätt att välja VILKA som ska åka ur. Jag är en av de mer "aktiva" i kongressen och jag lär mig därför tycker jag att detta krig är djupt olyckligt, dock förstår jag Labbo. Rebellerna har fått ett stort stöd i omröstningen, och det går att tro att många oerfarna spelare kommer att ta sig in i kongressen.
Men samtidigt är det inga flugviktare som står på regimsidan, några av de starkaste spelarna på secura kommer slåss på regimsidan. Marshall har sagt att han kommer att dela ut supplies till spelare som inte har råd att slå själva, vilket ger en viss fördel.

Det ska i vilket fall bli spännande med detta inbördeskrig och kanske är det till och med nödvändigt.

Vart tar jag vägen? Vilken sida står jag på som kongressmedlem?
Bra fråga. Ända sedan CW modulen introducerades på Primera så har jag velat vara Rebell. Därför tar jag nu chansen.
Jag kommer följa Konkey Dong och jag kommer inte att slå för Rebellerna bara för att säkra min egen "makt". Vi behöver vissa förändringar på Secura, men dock håller jag inte med om ALLT som sägs vara fel.

Alltså. Jag kommer ansluta mig till och slå för Rebellerna, min enhet Bork Bork, Bork kommer få order om att slå för rebellerna (sedan får ni välja själva vart ni vill slå, ärade medlemmar ).
Slut på det allvarliga.



You are not Superman; Marines and fighter pilots take note

If it's stupid but it works, it isn't stupid.

Never forget that your weapon was made by the lowest bidder

If your attack is going really well, it's an ambush.

The enemy diversion you're ignoring is their main attack.

The enemy invariably attacks on two occasions:
a. When they're ready.
b. When you're not.

Radios will fail as soon as you need fire support.

The side with the simplest uniforms wins.

Everything always works in your HQ, everything always fails in the Colonel's HQ.

Exceptions prove the rule, and destroy the battle plan.

Whenever you have plenty of ammo, you never miss. Whenever you are low on ammo, you can't hit the broad side of a barn.

The more a weapon costs, the farther you will have to send it away to be repaired.

The complexity of a weapon is inversely proportional to the IQ of the weapon's operator.

Field experience is something you don't get until just after you need it.


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