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Time for improvements (Political)
Posted 9 years ago by
Facebreaker    
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Hello everyone.


I'm going to present you my vision of some changes that could be made to make this game better place.


I will talk about two mayor issues:
1. Keeping new players in the game
2. Finding people to motivate/Using potential of NPCs




Improvements for new players


This server desperately need BBs, but as we all saw many countries, like USA for example, had really strong baby booms but only few people stayed in the game. Reason of that can be that we are to far ahead, and that they can't have fast progress and find anything fun in the game when they start it. I will write you my idea.

ADD: Mystery gifts





Mystery gift would be new creation with maximum of 3 charges per day. Once per 8 hours.
Each click on it rewards player with items like food, gifts or weapons.
There would be:
25% chance to get 5 q5 gifts.
35% chance to get 25 q1 weaps.
40% chance to get 5 q5 food.


That way new player could get normal salary + some combination of items from daily quests and mystery gifts.


If you don't like the luck factor, it can have different name, something like first aid, with also 3 charges, where 1st click would give 5 q5 food, second 25 q1 wep and in the end if player will be in the game event after16h and click for third time he would get 5 q5 gifts.

In the end, if you don't like both suggestions you could go with Mystery gift that can be used once per day and that reward player with 50 q1 weap, 10 q5 food or 10 q5 gifts, depend on luck.

This system should be available for some time, until player will be able to handle for himself, and it will give him boost in growth, so that way we could save some of players that would leave because of very slow progress.




Motivation problems and NPC idea


Finding people to motivate and get limits for doing that, is very hard. Only way to find someone is to wait for 00:02 and start searching for citizens. When someone new join the game, he is instant motivated, so all you can do is to pray that you will have luck till the end of day.

So, my idea is to make NPCs available for motivations. They could sell that later on market for same price (calculated in gold) in all countries, depending on country Monetary Market. So example: q1 weapon they get is 0.015g and buying RSD on MM cost 0.055 so 0.015/0.055 = 0.27 RSD, that would be their price on market. Also they would sell q3 gifts and food, so people could buy them and keep motivating. That way even market would get more active + countries would get little profit.

There are many possibilities with NPCs, but we should figure them out. They have planty of money in their pockets.
Many people would prefer them to buy items on market instead of selling them, so as I said, there are many possibilities that should be considered, but that is not my job.



Some other small suggestions:


- Training and Equipment pages would look much better if next to equipments would be Soldier in 3D, dressed in actual items that we have on ourselves.
- There should be more Drop chance bonus.
- NPCs should use their money
- Fix the bug in Military Unit page, where Location bonus show wrong regions.



If you like my article feel free to vote, if you have something to add or you disagree with me, please write in comment section your opinion.







Kind regards,
Facebreaker

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About the game:


USA as a world power? In E-Sim it is possible!

In E-Sim we have a huge, living world, which is a mirror copy of the Earth. Well, maybe not completely mirrored, because the balance of power in this virtual world looks a bit different than in real life. In E-Sim, USA does not have to be a world superpower, It can be efficiently managed as a much smaller country that has entrepreneurial citizens that support it's foundation. Everything depends on the players themselves and how they decide to shape the political map of the game.

Work for the good of your country and see it rise to an empire.

Activities in this game are divided into several modules. First is the economy as a citizen in a country of your choice you must work to earn money, which you will get to spend for example, on food or purchase of weapons which are critical for your progress as a fighter. You will work in either private companies which are owned by players or government companies which are owned by the state. After progressing in the game you will finally get the opportunity to set up your own business and hire other players. If it prospers, we can even change it into a joint-stock company and enter the stock market and get even more money in this way.


In E-Sim, international wars are nothing out of the ordinary.

"E-Sim is one of the most unique browser games out there"

Become an influential politician.

The second module is a politics. Just like in real life politics in E-Sim are an extremely powerful tool that can be used for your own purposes. From time to time there are elections in the game in which you will not only vote, but also have the ability to run for the head of the party you're in. You can also apply for congress, where once elected you will be given the right to vote on laws proposed by your fellow congress members or your president and propose laws yourself. Voting on laws is important for your country as it can shape the lives of those around you. You can also try to become the head of a given party, and even take part in presidential elections and decide on the shape of the foreign policy of a given state (for example, who to declare war on). Career in politics is obviously not easy and in order to succeed in it, you have to have a good plan and compete for the votes of voters.


You can go bankrupt or become a rich man while playing the stock market.

The international war.

The last and probably the most important module is military. In E-Sim, countries are constantly fighting each other for control over territories which in return grant them access to more valuable raw materials. For this purpose, they form alliances, they fight international wars, but they also have to deal with, for example, uprisings in conquered countries or civil wars, which may explode on their territory. You can also take part in these clashes, although you are also given the opportunity to lead a life as a pacifist who focuses on other activities in the game (for example, running a successful newspaper or selling products).


At the auction you can sell or buy your dream inventory.

E-Sim is a unique browser game. It's creators ensured realistic representation of the mechanisms present in the real world and gave all power to the players who shape the image of the virtual Earth according to their own. So come and join them and help your country achieve its full potential.


Invest, produce and sell - be an entrepreneur in E-Sim.


Take part in numerous events for the E-Sim community.


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