Esim - X Governo Alessandro I Gennaio 2016
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X Governo Alessandro I Gennaio 2016 (Political)
Posted 8 years ago by
Alessandro I    
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Salve cari connazionali,
In seguito alle dimissioni, dopo un illustre mandato, dell'ex CP Matt X , mi accingo, in qualità di vCP a prendere il suo posto (di fatto solo dal 26 gennaio) almeno fino alla fine dell'attuale legislazione.

SITUAZIONE ATTUALE
Siamo sotto occupazione croata nel nord e centro Italia a seguito del cessate il fuoco firmato dall'ex presidente;
Siamo senza alcuna alleanza, dopo che il precedente CP ha dichiarato Neutralità per ovvie ragioni;
Il modulo economico invece gira automaticamente, solo un po' di ruggine nella produzione di food e gift.

OBIETTIVI

MILITARE
-Aiutare i nuovi alleati (a breve un nuovo articolo per informarvi)
-Vendere la MU della ORG
Economia
-Revisione delle skill lavorative
-Precedenza ai giocatori attivi per un posto di lavoro in patria
-Focalizzazione della produzione su iron-armi q1 e q5
-Importazione di food e gift q5
-Controllo degli NPCs
-Alzare IVA su iron-armi al 5%
-Alzare import su iron-armi al 50%
-Abbassare import su food e regali al 5%
Sociale
-Maggiore partecipazione politica da parte del popolo


E ORA IL DREAM TEAM
CP: Alessandro I
vCP: Matt X
MoD: papunk
MoE: LorenzoFabi - ciccillo
MoFA: Matt X
MoINF: The Cool Chewby
Mascotte: comdenic - marcox
Nabbo di corte: sferry
Nabbaccio di corte: papunk
Newbie di corte marcox requested
Armatori comdenic - marcox



Firmato,
vCP Alessandro I

Previous article:
Candidatura CP Dicembre 2015 [IX Governo Alessandro I] (9 years ago)

Next article:
XI Governo Alessandro I Febbraio 2016 (8 years ago)

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In E-Sim we have a huge, living world, which is a mirror copy of the Earth. Well, maybe not completely mirrored, because the balance of power in this virtual world looks a bit different than in real life. In E-Sim, USA does not have to be a world superpower, It can be efficiently managed as a much smaller country that has entrepreneurial citizens that support it's foundation. Everything depends on the players themselves and how they decide to shape the political map of the game.

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