*sice to je zrucanina, ale zamer bol zobrazit dedicstvo nasich predkov ktore je aj svetovym dedicstvom v UNESCO
Kedze uz aj v nasej jednotke sme otvorili debatu o buducnosti, akym smerom sa budeme uberat, aky zmysel dame tomuto hraniu, tak este pred rozhodnutim sa v nasej MU hodim na papier moje pocity.
Mame sice potencial byt silnou krajinou, aktivitu tu badam, ale zastavili sme v bode kde je pre kazdeho hra stereotyp.
Odbit t-2. Koniec. Jedna iskra uz zablikala ked sme spustili znizenim dane ekonomicku stranku tejto hry, rozbehla sa vyroba, predaj, penazny obchod, trh prace. Stale to je malo, tuto moznost robit biznis ktora hra ponuka miluje mozno 20% nasej komunity.
Ako dalej? Mame aj chut sa posunut a dat hre naboj, zmysel, atraktivitu?
Som si isty ze ano, ale bojime sa zacat nove veci. Musime si uvedomit ze je to hra, nie povinnost. Tento stereotyp hru ubija, preto musime neustale prinasat do nej nove veci, chceme predsa nove zazitky. Ako inak tomu dame zmysel ked neotvorime moznosti napredovania? Sme otvorení novym napadom?
Moje napady nemusia korespondovat s vasimi, ale aspon mam snahu nieco zmenit.
Sila nasej krajiny je na patricnej urovni, ale nevieme ju vyuzit.
Je nacase sa zacat venovat kupovanim a naslednym poziciavanim alebo predajom za zlavnene ceny vystroj pre hracov.
samozrejme hracom ktori su doveryhodní, ktori denne biju podla rozkazov prezidenta, ktori su hlavne aktivny a nemaju problem dat tel. kontakt na seba v pripade potreby. Ked uz stat zadotuje q5 prilbu 50timi percentami niekomu, je korektne dat na seba rl kontakt pre pripad ze hrac prejde do neaktivity.
Odkial na to zobrat?
- mame 2 veteranske statne jednotky ktore su mrtve, nik nema zaujem sa o ne starat, co uplne chapem. Predat!
-nedotujme v stratenych bitkach q5 zbranmi hracov s nizsimi statmi, ale tych 20g mu pripisme na ucet pre pripadne rokovanie ohladom pomoci s equipom.
-wadovi sa podarilo vyzbierat par veci, preco v tom nepokracovat?
znie vam to sialene, ale je to jednoduchy sposob ako naberieme obrovsku silu uderu.
Korupcia, oligarchia, znamosti.....
Vsetkym vam urcite napadlo, kto to bude robit, uz teraz nechce nik do vlady. Ale dame moznost zapojit sa aj inym ludom do diania okrem momentalne vladnucej vrstvy? Z akeho dovodu mame strach? Jedine politickou otvorenostou a ponuknutiu sance pre vsetkych vytvorime politicku sutaz co sa tyka vedenia krajiny. Polozil si z vas niekto otazku preco slabsi hraci utekaju z krajiny niekde inde, kde sa mozu politicky realizovat? Ja osobne budem radsej mat v bezpecnostnej rade slovenska Mperora ktory chce, ako neaktivneho gabbera alebo hamstyho ktory uz nema ani chut bojovat za slovensko.(bez nenavisti, ludsky si vas vazim a tesim sa na to pivo s vami)
Otvorim dalsiu temu. Doteraz nie je jasne ci MU ktoru dostal gabber je statna alebo je sukromna. Ak je sukromna, nepozdava sa mi vyroba cez NPC pre stat v jednotke v sukromnych rukach. Chcem tym len naznacit ze je nacase oddelit sukromne a statne zaujmy. Ak nechceme hladat system, ale budeme hladat dovody ako sa to neda, prosim....
Statne zdroje
Doteraz nechapem preco jednotky alebo jednotlivci ktori biju denne, poctivo, zodpovedne a podla rozkazov prezidenta nemaju podobnu spätnu podporu od statu. Nechapem preco dotacie nie su podla zasluh, vsetko si predsa treba zasluzit.
Vsimam si odpredaj majetku za zvyhodnene ceny pre domacich, ale nie je tam ziadne zohladnenie za sluzby pre krajinu.
Preco sa branime odpredavat zdroje za vyrobnu cenu pre hracov ktori davaju vsetko dmg krajine? Ako chceme motivovat ludi bojovat ako lev za Slovensko? Prikazmi to nepojde, je to hra. Ale dovod bojovat ,motivovat hraca treba najst. Nemyslim tym dotacie.
Samozrejme s nepochopenim pocitam, ale je cas uvedomit si ci robime veci dobre, alebo zijeme v stereotype a prezitku kolko uzemi sme mali. Ostatne staty nam utekaju. Legie sa nepridali , ale ved my sa nevieme dohodnut ani len medzi sebou, kazdy bude to svoje....mne osobne je jedno ako a kto to pohne. Ale nech je to dopredu a nech je to hlavne v prospech vsetkych a spravodlivo. Kazdy kto chce a ma chut tvorit, prosim kandidujte, cinte sa, prinasajte navrhy, projekty, myslienky. A nemusia sa zhodovat s mojimi, ja len nechcem zostat v tomto marazme co prezivame. Tak hlavy hore
In E-Sim we have a huge, living world, which is a mirror copy of the Earth.
Well, maybe not completely mirrored, because the balance of power in this virtual world looks a bit
different than in real life. In E-Sim, USA does not have to be a world superpower, It can be
efficiently
managed as a much smaller country that has entrepreneurial citizens that support it's foundation.
Everything depends on the players themselves and how they decide to shape the political map of the
game.
Work for the good of your country and
see it rise to an empire.
Activities in this game are divided into several modules.
First is the economy as a citizen in a country of your choice you must work to earn money, which you
will get to spend for example, on food or purchase of weapons which are critical for your progress
as a fighter.
You will work in either private companies which are owned by players or government companies which
are owned by the state.
After progressing in the game you will finally get the opportunity to set up your
own business and hire other players. If it prospers, we can even change it into a joint-stock
company and enter the stock market and get even more money in this way.
In E-Sim, international wars are nothing out of the ordinary.
"E-Sim is one of the most unique browser games out there"
Become an influential politician.
The second module is a politics. Just like in real life politics
in E-Sim are an extremely powerful tool that can be used for your own purposes.
From time to time there are elections in the game in which you will not only vote, but also have the ability
to run for the head of the party you're in.
You can also apply for congress, where once elected you will be given the right to vote on laws
proposed by your fellow congress members or your president and propose laws yourself.
Voting on laws is important for your country as it can shape the lives of those around you.
You can also try to become the head of a given party, and even take part in presidential
elections and decide on the shape of the foreign policy of a given state
(for example, who to declare war on).
Career in politics is obviously not easy and in order to succeed in it, you have to have
a good plan and compete for the votes of voters.
You can go bankrupt or become a rich man while playing the stock market.
The international war.
The last and probably the most important module is military.
In E-Sim, countries are constantly fighting each other for control
over territories which in return grant them access to more valuable raw materials.
For this purpose, they form alliances, they fight international wars, but they also have
to deal with, for example, uprisings in conquered countries or civil wars, which may explode on
their territory.
You can also take part in these clashes, although you are also given the opportunity to lead a life
as a pacifist
who focuses on other activities in the game (for example, running a successful newspaper or selling
products).
At the auction you can sell or buy your dream inventory.
E-Sim is a unique browser game.
It's creators ensured realistic representation of the mechanisms present
in the real world and gave all power to the players who shape the image of the virtual Earth
according to their own.
So come and join them and help your country achieve its full potential.
Invest, produce and sell - be an entrepreneur in E-Sim.
Take part in numerous events for the E-Sim community.