Esim - 這是靠北文 o_< 讓你們看看這世界黑心商人到底多黑喔 與 NPC帶來的經濟衝擊
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這是靠北文 o_< 讓你們看看這世界黑心商人到底多黑喔 與 NPC帶來的經濟衝擊 (Event related)
Posted 8 years ago by
Miyosora    
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以下使用ES 17 進行計算

10 * ( 4 + 17 ) * ( 1 + ( 10 - 0 ) * 0.05 ) * 1 * 1 * 1.8 = 567
總生產量 567
目前鐵價 0.005
產值 567*0.005 = 2.835 G
這是你一個人產鐵的產值 ... 假如 你的17技 薪水沒有2.5 或 2.6 那 該跳槽換工作啦

以下是3人鐵工廠 薪水領 2.7 G 依然不會虧本
首位
10 * ( 4 + 17 ) * ( 1 + ( 10 - 0 ) * 0.05 ) * 1 * 1 * 1.8 = 567
總生產量 567
目前鐵價 0.005
產值 567*0.005 = 2.835 G

二位
10 * ( 4 + 17 ) * ( 1 + ( 10 - 1 ) * 0.05 ) * 1 * 1 * 1.8 = 548.1
總生產量 548.1
目前鐵價 0.005
產值 548.1*0.005 = 2.7405 G

三位
10 * ( 4 + 17 ) * ( 1 + ( 10 - 2 ) * 0.05 ) * 1 * 1 * 1.8 = 529.2
總生產量 529.2
目前鐵價 0.005
產值 529.2*0.005 = 2.646 G

(2.835+2.7405+2.646) /3 = 2.7405

也就是說 三人鐵工廠 包含 工場主下去上班...

其他兩個人領 2.7G 根本不會虧錢 ...

然後你看看現在 ES 17領多少錢 OAQ

你馬連2.5G都不到!! 這不是你她碼的黑心商人嘛 幹

幹就算 沒有發 2.7G好了 2.6G 根本也是超高薪阿!!

這是鐵場員工薪水+獲利 不會虧本的模式

照上面的公式 得知 你得 一日總鐵量為 1644

如果你在加一座 Q5槍場呢 絕對會虧死 因為照現在的NPC模式 大家都把加工品給NPC吃了

所以 你在加一座Q5槍場 如果沒有NPC 這東西 按照以前的鐵價跟槍價 大概是正常的高能獲利吧

因此接下來的加工場是 過去跟現在 或利差別 因為現在開工廠 只有原料能賺錢而已

然後是同樣ES的Q5槍產量 新舊差別

有NPC的價

成本 就不計算了 因為 總產值要達到 5.4 以上你才會賺錢

首位
10 * ( 4 + 17 ) * ( 1 + ( 10 - 0 ) * 0.05 ) * 1 * 1 * 1.8 = 393.75
總生產量 /10 = 39.375
目前槍價 0.1
產值 39*0.1=3.9 G

以前槍價 0.15
產值 39*0.15=5.85 G

二位
10 * ( 4 + 17 ) * ( 1 + ( 10 - 1 ) * 0.05 ) * 1 * 1 * 1.8 = 380.625
總生產量 /10 38.0625
目前槍價 0.1
產值 38*0.1=3.8 G

以前槍價 0.15
產值 38*0.15=5.7 G

三位
10 * ( 4 + 17 ) * ( 1 + ( 10 - 2 ) * 0.05 ) * 1 * 1.25 * 1 = 367.5
總生產量 /10 36.75
目前槍價 0.1
產值 36*0.1 = 3.6 G

以前槍價 0.15
產值 36*0.15=5.4 G


有此可知 NPC 的影響對 E-SIM 精濟 影響多大

光是 Q5槍 獲利 的差距 就差了 1.8 ~ 1.95G的差距

那 你要讓 槍場可以抵銷虧本 你要幾座 Q5鐵場呢

一座三人式 獲利0.0405G ...這是17ES 2.7G薪水 你要 50座 鐵場 才能請一個 Q5槍場員工...
一座三人式 獲利0.3405G ...這是17ES 2.6G薪水 你要 6座 鐵場 才能請一個 Q5槍場員工...
一座三人式 獲利0.6405G ...這是17ES 2.5G薪水 你要 3座 鐵場 才能請一個 Q5槍場員工...
一座三人式 獲利0.9405G ...這是17ES 2.4G薪水 你要 2座 鐵場 才能請一個 Q5槍場員工...

所以 NPC 衝擊就是如此大....

Q&A

Q:如果是一人一場呢 會是怎樣得獲利

A:
一人鐵場 一人槍場如上

10 * ( 4 + 17 ) * ( 1 + ( 10 - 0 ) * 0.05 ) * 1 * 1 * 1.8 = 567
總生產量 567
目前鐵價 0.005
產值 567*0.005 = 2.835 G

10 * ( 4 + 17 ) * ( 1 + ( 10 - 0 ) * 0.05 ) * 1 * 1 * 1.8 = 393.75
總生產量 /10 = 39.375
目前槍價 0.1
產值 39*0.1=3.9 G

一人鐵場一人槍場 你要賺錢 那你得槍場

獲利的錢 必須是你給與薪水的兩倍 才會賺錢 不然會虧錢
假如 你ES 17 給2.7G 那你ES17的加工槍場 產能一定要賣到 5.4G以上才會賺錢

可是現在的情況是 ES 17 加工場 得槍 賣價只有 0.1 所以 產能只有 3.9G ... 距離所為得 2倍

差距了 1.5G... 差距就算要把她縮到最小 也只能縮到差距 0.7得程度 ...所以 一人鐵場 跟一人槍場得獲利方式就不能考慮了

再來補充一點 如果軍團要靠一條龍生產 是可以得 因為不會扯到金錢問題 因為是戰士軍團

靠戰爭獲利的賺錢法 在此不適用

還有那方面的東西本店長不專精


還有店長 在這邊如此精闢的 算出公式來 給你們看惹

如果有人說這是騙人的 工場主給那麼高薪水會虧錢還是怎樣的

別理他們喔 WW 那些一定是笨蛋 不會算東西
P.S. 附錄:

10*(4+ES)*(1+(10-員工工作次序)*0.05)*國家掌控*資源高低(加工場*1.25)*工廠等級(原料廠Q1 :1 Q2:1.2 Q3 :1.4 Q4 :1.6 q5 :1.8)

算加工場 的產能 工場等級 請*1
算原料廠 資源高低 請*1

工作次序 第一位工作為 "0"

國家掌控 通常為"1"

沒首都的話會掉 0.8 還是0.5的樣子

ES就不說了大家都知道


*****************************

等等 聽說有人口普查 我去開門一下

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