Esim - 關於匯率, 戰補, 工廠與裝備移轉
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Tibbers


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關於匯率, 戰補, 工廠與裝備移轉 (Event related)
Posted 7 years ago by
Tibbers    
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0. 從 staff 處得知的薪資

需與工作技能約至低為 工作技能*0.1 + 0.2

亦即技 20 的員工所收薪資應至低為

20 * 0.1 + 0.2 = 2.2

物資薪水的物資加總亦不應低於此數 .

對薪水設置有存疑的玩家歡迎去信管理員


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1. 貨幣走向

基於 NPC 的數量大於玩家總數

而現況機制不修正的情況下

匯率會逐步下降

但由於生產同樣大於需求的因素

物價也會跟著逐步下降

只是需要多少的時間....不太確定

而物價和匯率下降會不會導致什麼黃金交叉

結果又反彈上升啥的..


天曉得 (´◓Д◔`)



總之

國家重要公告請參閱

作戰的玩家們務必儘可能由國庫購買物資

以及在大量作戰後填寫補給報告 .


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2. 戰補

(1) 國庫進行黃金與物資的發放, 務必適量 .

(2) 傭兵亦可透過國庫進行支付, 仍需適量


每筆捐獻務必附上理由

捐獻至國庫(組織號)的東西就是國庫的


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3 & 4. 工廠與裝備移轉

如何把組織號的工廠及裝備移轉出來 -

目前僅能透過黃金向組織號購買工廠

組織號將裝備丟至拍賣場透過拍賣場取得 .


然而


組織號是可以透過戰補的方法把黃金釋出的 .

此部同時適用於需要額外補充貨幣的狀況 .

雖然不能直接從組織號取得黃金貨幣工廠或裝備


但可以提前準備適量的黃金進行

貨幣購買 / 工廠購買 / 兵裝購買 / 裝備競拍 後


再將黃金補給回原單位 (務必留有確切作戰數據 .)









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USA as a world power? In E-Sim it is possible!

In E-Sim we have a huge, living world, which is a mirror copy of the Earth. Well, maybe not completely mirrored, because the balance of power in this virtual world looks a bit different than in real life. In E-Sim, USA does not have to be a world superpower, It can be efficiently managed as a much smaller country that has entrepreneurial citizens that support it's foundation. Everything depends on the players themselves and how they decide to shape the political map of the game.

Work for the good of your country and see it rise to an empire.

Activities in this game are divided into several modules. First is the economy as a citizen in a country of your choice you must work to earn money, which you will get to spend for example, on food or purchase of weapons which are critical for your progress as a fighter. You will work in either private companies which are owned by players or government companies which are owned by the state. After progressing in the game you will finally get the opportunity to set up your own business and hire other players. If it prospers, we can even change it into a joint-stock company and enter the stock market and get even more money in this way.


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The last and probably the most important module is military. In E-Sim, countries are constantly fighting each other for control over territories which in return grant them access to more valuable raw materials. For this purpose, they form alliances, they fight international wars, but they also have to deal with, for example, uprisings in conquered countries or civil wars, which may explode on their territory. You can also take part in these clashes, although you are also given the opportunity to lead a life as a pacifist who focuses on other activities in the game (for example, running a successful newspaper or selling products).


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