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Update economic (Economical)
Posted 5 years ago by
ferareco    
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I will write an idea in two languages Spanish and then English. I want your help to get these words to the owner / administrator of the game.

Spanish version
Secura esta muriendo por culpa de la sobreproducción y la falta de competencia privada. Analizaremos los puntos por separado:

sobreproducción: debido a que la cantidad de bot es 4 veces mayor a la de jugadores, la producción se ve afectada por la falta de consumo. Esto lleva a que la unica industria rentable sea el hierro / armas. siendo los jugadores los productores de hierro y los bot los productores de armas. El resto de las industrias producen cosas que nadie va a usar.

Falta de competencia privada: Esa superproduccion se genera de forma descontrolada por los estados y quienes los manejan, ya que prácticamente producen gratis imprimiendo moneda que luego queda acumulada en los bot. En cambio si un productor privado intenta producir, debe encontrar oportunidades (lugares donde nadie este usando los bot en ese momento), porque de otra manera no puede compretir contra los estados.

Estos dos problemas nos llevan a una situación actual, estados super ricos, jugadores todos fuertes y con fortunas (porque cuentan con suministros infinitos y acumulan oro de medallas y torneos). Esto hace que no haya necesidad de conflicto por recursos, y solo por fuerza bruta. Se perdio cualquier modulo estrategico o económico del juego. Las reglas sobre como usar o no los bot son arbitrarias y dependiendo la persona se aplican de una manera u otra.

Vamos a ver un ejemplo:

Ejemplo: Está prohibido que una org pase 10000 cc a una MU para que esta use los bot. Sin embargo, está permitido que la org le compre 10000 cc en armas a la MU, y luego le done las armas como “suministros para la guerra”. A los fines prácticos ambos hechos son lo mismo.

El problema de este ejemplo no es que la ORG financie un ejército, sino que la ORG produce el dinero de forma gratuita, y no necesita recuperar el dinero de los bot.

otro ejemplo: Si una org quiere evitar que usen su mercado pone el dinero a 0,01 o menos, para que los bot no pongan ofertas. Sin embargo puede seguir produciendo a 0,005 ella misma, eliminando competencia. O no poner dinero en el mercado, pero si usarlo de forma privada comprandole a alguien sus productos.

Mi propuesta:
Para evitar esto y reactivar el modulo económico - estrategico, propongo lo siquiente:

Los bot ponen su moneda a 0,01 independientemente del mercado. Todos los bot ponen de forma regular (como lo hacen ahora) su moneda a 0.01 independientemente de las ofertas o valores que tenga el mercado. Y regresan ese oro al tesoro (como lo hacen ahora). De esta manera las personas privadas acceden a moneda incluso si la org no deposita. SI un estado
quiere mantener otro tipo de cambio, simplemente debe comprar regularmente su propia moneda.

El otro punto importante para que esto funcione, es que la impresión de moneda debe pasar de 1 gold = 200 cc ---- a ----> 1 gold = 100 cc. SI el precio de imprimir es igual al precio de los bot, ya no será necesario imprimir monedas y simplemente hay que recomprarla a los bot, evitando que se produzca impresiones indefinida. (ejemplo nicaragua que imprimió mas de 3 millones de cc por no comprar moneda a los bot)

Consecuencias de esto:

Los estados perderán su capacidad de producir de forma barata, pero no su capacidad de recaudar fondos, porque tendrán
los impuestos y las donaciones de los bot.

Los mercados volverán a tener movimiento. todos los mercados volverán a tener movimiento, y si bien es posible que grandes empresarios y estados puedan comprar monedas en grandes cantidades, esto solo alentará a que haya mas competencia, y generará un flujo constante de dinero a los estados chicos, que hoy no reciben nada si están invadidos. De esta manera sus bot les enviaran dinero regularmente, haciendo que puedan financiar rebeliones y tener nuevas formas de fortalecerse.

La reactivación económica del mercado monetario también lleva a la activación de los mercados de productos, y a reavivar las funciones de las SC para evitar impuestos.
La producción en exceso seguirá, pero con un aumento del consumo, producto de que mas gente puede acceder a los productos por su cuenta (sin necesidad de un estado), y a que el precio se estabilice a nivel mundial, siendo para todos igual el costo de cada producto.


English version
bots = NPC

Secura is dying because of overproduction and lack of private competition. We will analyze the points separately:

overproduction: because the amount of bot is 4 times greater than that of players, production is affected by lack of consumption. This leads to the only profitable industry being iron / weapons. the players being the producers of iron and the bot the producers of weapons. The rest of the industries produce things that nobody will use.


Lack of private competition: This overproduction is generated in an uncontrolled way by the states and those who handle them, since they practically produce free printing of currency that is then accumulated in the bot. On the other hand, if a private producer tries to produce, he must find opportunities (places where nobody is using the bot at that moment), because otherwise he can not compete against the states.

These two problems lead us to a current situation, super rich states, players all strong and with fortunes (because they have infinite supplies and accumulate gold medals and tournaments). This means that there is no need for conflict over resources, and only by brute force. Any strategic or economic module of the game was lost. The rules on how to use or not bot are arbitrary and depending on the person apply in one way or another.

Let's see an example:

Example: It is forbidden for an org to pass 10000 cc to a MU for it to use bots. However, it is permissible for the org to buy 10000 cc in arms from the MU, and then donate the weapons as "supplies for the war." For practical purposes both facts are the same.

The problem with this example is not that the ORG finances an army, but that the ORG produces the money for free, and does not need to recover the money from the bot.

Another example: If an org wants to avoid using your market, put the money at 0.01 or less, so that bots do not make offers. However, she can continue producing at 0.005 herself, eliminating competition. Or not putting money in the market, but using it privately buying someone's products.

My proposal:
To avoid this and to reactivate the economic-strategic module, I propose the following:

The bots put their currency at 0.01 regardless of the market. All bots put on a regular basis (as they do now) their currency at 0.01 regardless of the offers or values ​​that the market has. And they return that gold to the treasure (as they do now). In this way, private persons access currency even if the org does not deposit. If a state wants to maintain another type of change, it should simply buy its own currency regularly.

The other important point for this to work is that the coin printing should go from 1 gold = 200 cc ---- to ----> 1 gold = 100 cc. If the price of printing is equal to the price of bots, it will no longer be necessary to print coins and you simply have to buy them back from the bot, avoiding indefinite printing. (example nicaragua that printed more than 3 million cc for not buying currency to the bot)

Consequences of this:

The states will lose their ability to produce cheaply, but not their ability to raise funds, because they will have taxes and bot donations.

The markets will have movement again. all markets will again have movement, and while it is possible that big businessmen and states can buy coins in large quantities, this will only encourage more competition, and will generate a constant flow of money to small states, which today do not receive nothing if they are invaded. This way their bots will send them money regularly, making them able to finance rebellions and have new ways to strengthen themselves.

The economic reactivation of the money market also leads to the activation of product markets, and to reviving the functions of the CS to avoid taxes.

Excess production will continue, but with an increase in consumption, product that more people can access the products on their own (without the need for a state), and the price stabilizes globally, being equal for all the cost of each product.




Sorry for the translation, I do not know English. Any questions leave in the comments. I will respond in the easiest way possible



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