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Hello there!
We have converted Secura to improved economic module :

Raw companies conversion

In the old system upgrading QUALITY of raw company would add +20% production of the company.

We converted raw company quality into PRODUCTION UPGRADES. All gold spent on raw companies on quality upgrades will be converted into PRODUCTION UPGRADES automatically:
Q1 Company = Level 0 of production
Q2 Company = Level 6 of production
Q3 Raw Company = Level 10 of production
Q4 Raw Company = Level 15 of production
Q5 Raw Company = Level 20 of production

Besides this, production of raw companies was increased by 25%

Production companies conversion

In the new system all production companies will have same initial cost (20 Gold) - Pistols (Q1 Weapons), Rifles (Q5 Weapons), Hospital and other - all will initialy cost 20 Gold.
You can improve the production by making Production Upgrades in the same manner as in raw companies.

The gold spent on upgrading quality of those companies will be converted into PRODUCTION UPGRADES - using same formulas on Raw Companies:
Q1 Company = Level 0 of production
Q2 Company = Level 6 of production
Q3 Company = Level 10 of production
Q4 Company = Level 15 of production
Q5 Company = Level 20 of production

So after conversion existing Q5 Weapon companies will have 20 level of production and existing Q1 Weapon companies will 0 level of production.
At the beginning its necessary to upgrade those companies to maintain productivity of pistols

Storage will be converted proportional to production cost -
for example:
10 Q4 Weapons will be converted to 8 Q5 Weapons
100 Q1 Food will be converted to 50 Q2 Food

Hospital and Defense Systems

There will be no more Quality of hospital, there will be one Hospital/DS Product.
All Hospital/DS storage and companies will be convert into Q1 at the following ratio:
Q5 Hospital = 5 Hospitals
Q4 Hospital = 4 Hospitals
Q3 Hospital = 3 Hospitals
Q2 Hospital = 2 Hospitals
Q1 Hospital = 1 Hospital

You can place up to 5 Hospitals(or DS) in selected region and round. 5 Hospitals will be giving same bonus as Q5 Hospital in the region.
It will be possible to add hospital to the region - if You already have 2 Hospital in desired region - You can add 3 hospitals to have total 5 Hospitals in the desired region and round.
All Hospital companies will produce same type of hospital - but Q5 Hospital Companies will be converted into companies with higher PRODUCTION UPGRADES.

Estates -> Yachts & Boats, Houses -> homes and mansions


We also renamed Houses and Estates into something more intuitive.
House Q3 -> House
House Q5 -> Mansion
Estate Q3 -> Boat
Estate Q5 -> Yacht

These items works in the same way as before

New Formulas


This is the old and new productivity formula.







To maintain balance between raw and product companies, HIGH and MEDIUM raw region multimier was increased
MEDIUM: from 75% to 150%
HIGH: from 125% to 200%


We also doubled all current Raw material stock, to maintain its value

As You can see, hight quality products production cost was increased.
Overral production of workers was also increased - so that number of units producted should be simial after update.
Raw production was increased as well.

Note, that this new formulacan be slightly adjusted

Tips

* Upgrade Your current Q1 weapon, Q2 Food and Q2 Drink companies to maintain high productivity
* Upgrading companies to maximum level may not be profitable. Each upgrade is more expensive - calculate wisely, if You need an update!
* You can use switch industry of Your companies at tiny cost during first weeks of update!

Previous article:
Cup Tournament - The Best Players! (6 days ago)

Next article:
Productivity formula improvements (1 day ago)

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About the game:


USA as a world power? In E-Sim it is possible!

In E-Sim we have a huge, living world, which is a mirror copy of the Earth. Well, maybe not completely mirrored, because the balance of power in this virtual world looks a bit different than in real life. In E-Sim, USA does not have to be a world superpower, It can be efficiently managed as a much smaller country that has entrepreneurial citizens that support it's foundation. Everything depends on the players themselves and how they decide to shape the political map of the game.

Work for the good of your country and see it rise to an empire.

Activities in this game are divided into several modules. First is the economy as a citizen in a country of your choice you must work to earn money, which you will get to spend for example, on food or purchase of weapons which are critical for your progress as a fighter. You will work in either private companies which are owned by players or government companies which are owned by the state. After progressing in the game you will finally get the opportunity to set up your own business and hire other players. If it prospers, we can even change it into a joint-stock company and enter the stock market and get even more money in this way.


In E-Sim, international wars are nothing out of the ordinary.

"E-Sim is one of the most unique browser games out there"

Become an influential politician.

The second module is a politics. Just like in real life politics in E-Sim are an extremely powerful tool that can be used for your own purposes. From time to time there are elections in the game in which you will not only vote, but also have the ability to run for the head of the party you're in. You can also apply for congress, where once elected you will be given the right to vote on laws proposed by your fellow congress members or your president and propose laws yourself. Voting on laws is important for your country as it can shape the lives of those around you. You can also try to become the head of a given party, and even take part in presidential elections and decide on the shape of the foreign policy of a given state (for example, who to declare war on). Career in politics is obviously not easy and in order to succeed in it, you have to have a good plan and compete for the votes of voters.


You can go bankrupt or become a rich man while playing the stock market.

The international war.

The last and probably the most important module is military. In E-Sim, countries are constantly fighting each other for control over territories which in return grant them access to more valuable raw materials. For this purpose, they form alliances, they fight international wars, but they also have to deal with, for example, uprisings in conquered countries or civil wars, which may explode on their territory. You can also take part in these clashes, although you are also given the opportunity to lead a life as a pacifist who focuses on other activities in the game (for example, running a successful newspaper or selling products).


At the auction you can sell or buy your dream inventory.

E-Sim is a unique browser game. It's creators ensured realistic representation of the mechanisms present in the real world and gave all power to the players who shape the image of the virtual Earth according to their own. So come and join them and help your country achieve its full potential.


Invest, produce and sell - be an entrepreneur in E-Sim.


Take part in numerous events for the E-Sim community.


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