Esim - [BR] Equipamento - Noção Básica
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Champps


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[BR] Equipamento - Noção Básica (Old article)
Posted 12 years ago by
Champps    
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Este artigo é um tradução feita por mim do artigo de dabster , porém tenho permissão posso até postar, e aqui ficam os créditos. O Artigo se encontra nesse link: http://secura.e-sim.org/article.html?id=13278

Tudo aqui escrito é baseado nos dados do Primera, mas como tudo migrou para o Secura, é tudo a mesma coisa, qualquer outra informação pode ser pega na Wiki, inclusive dados daqui foram tirados da mesma.


Há 5 tipos de equipamento diferentes que você pode ter, porém vocês só podem estar usando um modelo de cada equipamento por vez. Esse equipamentos são:

-Helmet (Leather helmet, Classic combat helmet, Kevlar Helmet, ACH, Nanofibre helmet)
-Personal Armor (Leather jacket, Flack armor, Kevlar vest, Full kevlar armor, Nanofiber vest)
-Vision (Sungoggles, Binoculars, Infrared goggles, Nightvision goggles, NV goggles with tactical radio)
-Weapon Upgrade (Enlarged ammo clips, Improved iron sight, Telescopic sight, Laser aiming module, Rangekeeper system)
-Offhand (Compass, Field map, Walkie-talkie, GPS, Combat laptop)

Depois crio uma tradução disso, mas acho meio desnecessário, caso queiram deixem ai nos Comentários.

OBS: Os nomes vêm com a qualidade e não tem nada a ver com o tipo de atributos.

Os modelos dos equipamentos como dito a cima são resignados em qualidades, assim como os outros no produtos no jogo os equipamento são divididos da Qualidade 1 a 5 (Q1, Q2, Q3, Q4 e Q5). E cada qualidade tem o seu aumento. Só pode equipar um de cada classe por vez.

Os jogadores agora tem alguns atributos que afetam e muito no dano dado nas batalhas, a base é:

- Damage (Dano)
- Critical Hit (Dano Critico)
- Critical Hit Chance 12.5% (Chances de Dano Crítico 12.5%)
- Miss Chance 12.5% (Chances de Errar 12.5%)
- Chance to Avoid Damage 5% (Possibilidade para evitar danos 5%)

Agora os Hits tem danos Variados.

Os Críticos dão o Dobro de Dano.

O Miss (Erro), se você tiver o azar de dar, você perde as suas armas que usou para dar o Dano e o HP, porém você ganha a XP Normalmente. E caso isso foi um Berserk (Dano que tira 50 de HP), perde também.

Se você evitar danos você não perder a HP.

Todos os Equipamentos aumentam dois dos Atributos citados a cima ou aumentam um e a Força.

Tem muito mais coisas para adicionar, mas só vou adicionar quando meu PC Arrumar, porque aqui na casa do meu Primo ta Foda, mas aguardem a e que chega rapidinho, mais ou menos 2 Semanas

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In E-Sim we have a huge, living world, which is a mirror copy of the Earth. Well, maybe not completely mirrored, because the balance of power in this virtual world looks a bit different than in real life. In E-Sim, USA does not have to be a world superpower, It can be efficiently managed as a much smaller country that has entrepreneurial citizens that support it's foundation. Everything depends on the players themselves and how they decide to shape the political map of the game.

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