Esim - 物资的兑换及工作的极限生产力
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vwwj


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物资的兑换及工作的极限生产力 (Economical)
Posted 10 years ago by
vwwj    
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物资的价值如何?应该以何比例互换?
在货币和黄金的背后,有没有一个更稳定直观的衡量方法?
以生产力来衡量物资的价值也许是一个更好的办法。

wiki上的资料里生产力P的定义如下:

P = 10 * [4+E] * N * C * R * Q

P - 生产力
E - 经济技能等级
N - 公司中有多少员工当日完成工作
小于10人已工作 N = 1.0 + [10-employesWorked] * 0.05
C
C=1 所在国控制着首都
C=0.75 否则
R -
制品公司:
R=1.25 如果国家控制着高等资源的原料地区
R=1 如果国家并没有控制着高资源的原料地区
原料公司:
R=1.0 所属地区内拥有相应的高等资源
R=0.75 如果是中等资源
Q
制品公司:Q=1.0
原料公司:
Q1=1.0
Q2=1.2
Q3=1.4
Q4=1.6
Q5=1.8

那么我们可以简化计算,
如果公司只有一个人,那么N=1.5,
如果资源连着首都,那么C=1,
如果是高资源,对于原料公司R=1,对于成品公司R=1.25
[可以看出原料公司必须建在高资源地点,成品公司只需要在国内即可],
如果是Q5原料公司,Q=1.8,成品公司一律是Q=1。

所以,
1.对于原料厂,P = 10 * [4+E] * N * C * R * Q = 10*[4+E]*1.5*1*1.8 = 27*[4+E] = 108+27E

2.对于成品厂,P = 10 * [4+E] * N * C * R * Q = 10*[4+E]*1.5*1.25*1 = 18.75*[4+E] = 75+18.75E

3.可以看出原料厂的生产力是成品厂的27/18.75=1.44倍,约等于3:2,
即在原料厂放2人,在成品厂放3人可以达成比较完美的生产链。

4.把工作技能5/6/7/8等级代入公式,
原料厂-----------成品厂
P5=243-----------P5=169
P6=270-----------P6=188
P7=297-----------P7=206
P8=324-----------P8=225
可见每个等级上升11%的生产率

5.生产效率大致是每多一个人减少3%,
所以招工人最好找等级差不多的,
要不然等级低的工人先上工,工厂就亏大了。

6.以一个2原料3成品的7级工人生产链计算,
原料=297[第一人]+297*0.9655[第二人]=584
产品=206[第一人]+206*0.9655[第二人]+206*0.931[第三人]
=206*2.8965=597
可见大致上是匹配的,产品生产力约为590

7.常用的成品厂生产参数如下:
--------消耗原料-------消耗生产力
Q1机票---------4----------------4
Q1武器---------2----------------2
Q5武器--------10---------------10
Q5面包---------5----------------5
Q5礼物--------10---------------10
Q5房屋------1500-------------1500
Q5别墅------3000-------------3000

不同物资之间的兑换比率为:
Q5礼物 = Q5武器 = 2*Q5面包 = 5*Q1武器 = 20*原料
Q5房子 = 1500原料

8.以上述生产链生产的人均产品数为例:
产品种类-----人均产出成品数
Q1机票-------------29.5
Q1武器---------------59
Q5武器-------------11.8
Q5面包-------------23.6
Q5礼物-------------11.8
Q5房屋-----------0.0787
可见一个7级工,每天极限产出是
59个Q1枪或23.6个Q5面包。
Q5房子需要13天才能生产一栋。
相邻等级之间使用11%的差值即可。



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