Esim - 組織號使用概要 I
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Tibbers


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組織號使用概要 I (Economical)
Posted 10 years ago by
Tibbers    
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閒聊文

分享一下小編在做囧統的時候大概會處理的事情

1. 確認分工 :

人力有其極限, 而且各類的經驗需要有更多的玩家具備 .

大抵來說會有下列不同領域的區別

但實際上在具有一定程度的經驗後

可以說是一法通萬法通

剩下只在於時間通不通 :x

國防部 (Ministry Of Defense) -

具備各國戰力掌握的概念

揮揮在線的作戰亦或後勤等事項

發佈線上作戰命令等等 .

經濟部 (Ministry Of Economic) -

調度物資以利戰事

物資和戰事之間的經濟息息相關

如何確保前線的後勤補給以及

日常國民的物資擁有最低限度的供給是此部的重大課題

此外視國家情勢調整稅率或是物價也是重要的任務

外交部 (Ministry of Foreign Affairs) -

此部一直是我方相對薄弱的部份

大抵而言就是要和外國玩家保持良好的交友狀態

不過...有時候還是會發生與外國玩家

關係好雖好但戰場上一樣在對家家...

個人表示這是個一卡在手希望無窮的年代 (炸

教育部 (Ministry of Educate) -

小編任內沒辦法花很多時間打理的部門

大抵來說是希望能

- 辦活動讓玩家參與

- 定期更新教學文件

國監 / 副總統 (VCP) -

通常會請具備相當經驗的老手協助

以免發生意外(例如囧統臨時出國深造)

2. 施政目標 :

確保人力之後, 會因應當下或是日後的情況對組織號加以使用 .

當戰事高漲的時候就能推出一定相關的補給規章之類的

3. 囧統 :

賣萌專用





大抵來說囧統會具備前述各職的各類能力

我想最需要的莫過於和玩家們的交流

或是適時的處置一些事項

實際上遊戲內很多東西都不會太困難

但往往會因為溝通不充份而留有誤會 -

4. 國家定位 -

和第二點有些類似

二服台灣由於地形上的關係握有防守強度一等一的高資源

鄰近也不像西線充滿各種變態的強國

所以我想不論聯盟, 國家之間的生態如何轉變

只要能讓我們本身的社群日益強大就..

一起開心的遊戲吧 (゚´ω`゚)゚



附註 :

要記得找大家開會, 找大家粗乃丸噢 (◉ω◔)

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In E-Sim we have a huge, living world, which is a mirror copy of the Earth. Well, maybe not completely mirrored, because the balance of power in this virtual world looks a bit different than in real life. In E-Sim, USA does not have to be a world superpower, It can be efficiently managed as a much smaller country that has entrepreneurial citizens that support it's foundation. Everything depends on the players themselves and how they decide to shape the political map of the game.

Work for the good of your country and see it rise to an empire.

Activities in this game are divided into several modules. First is the economy as a citizen in a country of your choice you must work to earn money, which you will get to spend for example, on food or purchase of weapons which are critical for your progress as a fighter. You will work in either private companies which are owned by players or government companies which are owned by the state. After progressing in the game you will finally get the opportunity to set up your own business and hire other players. If it prospers, we can even change it into a joint-stock company and enter the stock market and get even more money in this way.


In E-Sim, international wars are nothing out of the ordinary.

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You can go bankrupt or become a rich man while playing the stock market.

The international war.

The last and probably the most important module is military. In E-Sim, countries are constantly fighting each other for control over territories which in return grant them access to more valuable raw materials. For this purpose, they form alliances, they fight international wars, but they also have to deal with, for example, uprisings in conquered countries or civil wars, which may explode on their territory. You can also take part in these clashes, although you are also given the opportunity to lead a life as a pacifist who focuses on other activities in the game (for example, running a successful newspaper or selling products).


At the auction you can sell or buy your dream inventory.

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