Esim - 雜錄 IX
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Tibbers


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雜錄 IX (Fun)
Posted 9 years ago by
Tibbers    
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廢文保證 .


;:**:;::::**:;;;:*★*:;;;:**::::;:**:;


本文和遊戲實質內容無涉

如果是對遊戲本身有興趣的玩家

請參閱小編其餘撰寫的文章或歡迎來信

;:**:;::::**:;;;:*★*:;;;:**::::;:**:;


附帶一提才發現自已文章居然有二十頁可以翻...

這真是該怎麼說...



ヽ(◉∀◔)ノ......

希望以後翻閱到這篇文章的時候(雖然我很懶基本上沒可能)

我會想起一些什麼, 去珍惜一些物事, 重新省視自已 .

當然我想隨著年紀的增長大概忘掉什麼的機率比較大其實 .

;:**:;::::**:;;;:*★*:;;;:**::::;:**:;



回想起來

大學時期我不是那種常待在社辦的人

只是不知不覺也參加過一些活動

隨著時間消長, 後來社辦自然更不會有時間去了

通常只在有活動的時候意思意思送點果果之類的給學弟妹們補充舒緩

或許會稍微聊聊社團內部的運作

或是營隊怎樣什麼的恩其實也就只是閒聊 .


不管再怎麼安排討論, 無論如何都還會有問題吧

又或者活動籌備的很充份

但始終會存在著一些無法確定或穩定的因素在

偶爾會想著自已倒是很容易為了那些小事較真

活動就是要拿來砸的, 砸完自然就會有經驗值了

也想著自已現在在這邊怎麼還在這邊之類的

不過如果當初只是在心頭叨唸著卻沒有去做點嘗試的話

那麼過了這些年的如今

有些聯繫或許早已斷了吧 .


而有些事則自然依舊是始終沒做過


那小小的社辦在我心頭有著一個位置

即便我離那兒看似越來越遠 .


總記得學長姐在我們跑活動的時候會告訴我們莫忘初衷

小時候笨, 不常想事情往往都是就這麼衝了出去, 然後就這麼仆街了

初衷是什麼, 能吃嗎

長大了懶, 很多時候反而是變得不想想事情了 , 懶靠病上身一切沒問題 .


剛進暑假的時候被學弟綁去看營隊的晚會

會後兩個學妹預估是總副召的一臉苦逼過來問我看完感想如何

"......其實蠻糟的我可以以下省略500字這樣"

更小的時候我可能會這樣子講話

初衷不能吃, 這是件非常糟的事


「你們今天活動開心嗎?」

學妹點頭點頭點頭

「有沒有覺得不夠滿意的地方?」

點頭點頭

「有檢討怎樣有機會更好嗎?」

點頭

「那你們自已已經找到答案了, 怎麼還來問我, 快滾去忙 .」

之後



;:**:;::::**:;;;:*★*:;;;:**::::;:**:;




我轉過頭看著這個逐漸要被 bot 佔領的世界

有點熟悉但當然也有很多不一樣的地方

偶然回想起 先人的文章

然後給與一些和自已對話的時間

有時候我們總有許多與他人對話的時間, 卻不一定有留時間給自已

接著找到一些想法

一些自已的想法


繼續向前邁步 .






範例 : 如何用一張圖打爆一篇文章 .


附註 : 還好倉鼠頻 #littleBuster 這個社辦對我這種懶人來說非常之近 (#


plus : just talk about my RL and some might conect with bot-si......uhh....e-sim

wish every player feel happy in daylife :3


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倉鼠晚點名 (っ´ω`c) (9 years ago)

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雜錄 X (9 years ago)

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USA as a world power? In E-Sim it is possible!

In E-Sim we have a huge, living world, which is a mirror copy of the Earth. Well, maybe not completely mirrored, because the balance of power in this virtual world looks a bit different than in real life. In E-Sim, USA does not have to be a world superpower, It can be efficiently managed as a much smaller country that has entrepreneurial citizens that support it's foundation. Everything depends on the players themselves and how they decide to shape the political map of the game.

Work for the good of your country and see it rise to an empire.

Activities in this game are divided into several modules. First is the economy as a citizen in a country of your choice you must work to earn money, which you will get to spend for example, on food or purchase of weapons which are critical for your progress as a fighter. You will work in either private companies which are owned by players or government companies which are owned by the state. After progressing in the game you will finally get the opportunity to set up your own business and hire other players. If it prospers, we can even change it into a joint-stock company and enter the stock market and get even more money in this way.


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The last and probably the most important module is military. In E-Sim, countries are constantly fighting each other for control over territories which in return grant them access to more valuable raw materials. For this purpose, they form alliances, they fight international wars, but they also have to deal with, for example, uprisings in conquered countries or civil wars, which may explode on their territory. You can also take part in these clashes, although you are also given the opportunity to lead a life as a pacifist who focuses on other activities in the game (for example, running a successful newspaper or selling products).


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