Esim - Clutch Update - Day 128 to 149
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Clutch Update - Day 128 to 149 (Old article)
Posted 12 years ago by
Phelps McManus    
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Clutch Update - Day 128 to 149

Welcome to the third installment of my series on being Clutch.

Clutch Series:
1) Intro: Days 100 - 106
2) Update: Days 107 - 127

There are an odd number of days in this update, because I feel that the new equipment module on day 150 marks the end of an era. With more focus placed on BHs, top 3, and top 10 slots, I expect clutch statistics to fall dramatically. So, in two weeks we should have our first full update of clutch statistics with equipment. It will be interesting to see how the dynamics will change.


Clutch Military Units December 31st thru January 21st

Total Damage: 14.1 billion


Despite slipping from 34% in December to 28%, DPS managed to hold on to their title as the Most Clutch Military Unit. The elite Lithuanian and Serbian MU's round out the top 3, showing SUP domination in this arena.

ISP is not on this list, but they are worth recognizing for participating in 106 rounds during this period and being clutch in NONE of them.


Best Clutch Round

522 damage



Worst Clutch Round

20k Battle Hero


Normally, I would look for a higher damage round to exemplify poor resource allocation, but I thought this 21,210 damage battle hero medal was worth examining. Given how the first day of the equipment module went, I don't believe we will be seeing many low BH amounts in the future. But who knows? People can't watch every round every waking hour of the day. Perhaps some late night round in an unknown region will slip quietly by. Honestly, I am surprised one of these 3 guys didn't hit once for the defenders for a really cheap BH.


Clutch Citizens



Plussnyuszi remains the champion by deciding 18 rounds, averaging 6 per week. I guess even heroes have to take a day off sometimes.

Former South Korean president Afanasiy Drago managed to get 2nd place despite only dealing 14.8 million damage. The rest of the top 6 dealt around 20 million damage or higher. That is pretty good sniping.

That closes this installment of clutch statistics. Remember that the next update will cover the first period using the new equipment module.


Previous article:
Gold Usage Update - Days 131 to 144 (12 years ago)

Next article:
Gold Usage Update - Days 145 to 158 (11 years ago)

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In E-Sim we have a huge, living world, which is a mirror copy of the Earth. Well, maybe not completely mirrored, because the balance of power in this virtual world looks a bit different than in real life. In E-Sim, USA does not have to be a world superpower, It can be efficiently managed as a much smaller country that has entrepreneurial citizens that support it's foundation. Everything depends on the players themselves and how they decide to shape the political map of the game.

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