Esim - Clutch Update - Day 150 to 163
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Clutch Update - Day 150 to 163 (Old article)
Posted 11 years ago by
Phelps McManus    
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Welcome to the fourth installment of my series on being Clutch.

Clutch Series:
1) Intro: Days 100 - 106
2) Update: Days 107 - 127
3) Update: Days 128 - 149

This marks the first two weeks of the Equipment module. While my last Gold Update showed weapon expenditures were up 9.6%, actual damage is up 44% from 641 million to 923 million damage per day. It seems that more people are dealing damage, trying to win equipment, and some of the hard hitters are hitting harder thanks to top tier gear.

Let's see how it affected clutch performance.


Clutch Military Units January 22nd thru February 4th

Total Damage: 12.9 billion


Well... not many familiar names on this list. Last period, the average top 5 MU had 70 clutch rounds. This period? 21. Allies be damned. We need equipment - stat!

So, what cream rose to the top? Not surprisingly, an Indonesian Military Unit named Sirene Merah has demonstrated the focus and resolve to continue being clutch when the whole world is busy hunting BHs.

Many of you probably never read my very first article on How to Win . That is OK. In it, I exemplified another Indonesian Military Unit that demonstrated superhuman levels of coordination: Laskar Ngapak . While Sirene Merah can't seem to manage to fight most days, when they do it is with unmatched precision!


Fights by Day


Fights Times for Day 157


Fights Times for Day 162



Beautifully executed!

In stark contrast, you can see that our previous champion, my own Military Unit DPS , has fallen all the way down to #25. So sad. I could provide some detailed analysis of what happened, but coincidentally the Worst Clutch Round pretty much sums it up.


Worst Clutch Round

South Korean Presidential Club


Hitting on both sides for Top 10 is a good way to increase your chances of winning equipment drops, but a terrible way to be clutch. It is worth noting that Afanasiy Drago managed to pick up a Battle Hero medal for 22,470 damage. My prediction of this module ending the era of cheap BHs was dead wrong.


Best Clutch Round

484 damage


'Nuff said.


Clutch Citizens



Who needs to hunt for equipment when you can just buy it? One of the first citizens to be decked out in full Q5 equipment, jackist was free to concentrate on winning rounds that needed his help. He also dealt the most damage of anyone on this list.

Zinky managed to stay in the top 3 since last period, while Sp0ke catches the eye by fighting in 98 rounds.

The equipment module has definitely shaken things up. Those who were fast out of the gate are topping the damage (and clutch) charts. For the most part, though, it has served as a distraction and the more cohesive Military Units have lost their focus.

Edit: While my article was in Preview Mode, it looks like Sirene Merah got banned.





So, uhhh... whoops... Congratulations, Paganus !



Previous article:
Gold Usage Update - Days 145 to 158 (11 years ago)

Next article:
Gold Usage Update - Days 159 to 172 (11 years ago)

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USA as a world power? In E-Sim it is possible!

In E-Sim we have a huge, living world, which is a mirror copy of the Earth. Well, maybe not completely mirrored, because the balance of power in this virtual world looks a bit different than in real life. In E-Sim, USA does not have to be a world superpower, It can be efficiently managed as a much smaller country that has entrepreneurial citizens that support it's foundation. Everything depends on the players themselves and how they decide to shape the political map of the game.

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