Esim - Clutch Update - Day 206 to 219
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Clutch Update - Day 206 to 219 (Old article)
Posted 11 years ago by
Phelps McManus    
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Welcome to the eighth installment of my series on being Clutch.

Damage is up 40.9% this period, thanks mainly to an Easter event that encouraged excessive damage and looser spending.


Clutch Military Units March 19th thru April 1st

Total Damage: 23.0 billion (+40.9%)


Aras slipped from their normal top slot and high-30's clutch percentage down to 9th place with 25%. Still a respectable position, but it snaps a long domination streak that apparently reverberated throughout all Lithuanian units. This allowed unusual diversity in the top 10 with no country holding more than 1 slot: South Korea, Israel, Greece, Brazil, Malaysia, Slovenia, Canada, Pakistan, Lithuania and Poland

Maybe one day a country that is not a) affiliated with VVV or b) full of clown avatars will crack the top 10. One can dream, OwenHargreaves . One can dream.


Clutch Citizens



Maybe not so surpisingly, our top gold spender is also our top clutch citizen. Not to detract from Rec , though. Big spenders can waste their damage as easily as us hoi polloi.

Now, looking at this list, I am sure you all are thinking the exact same thing I was thinking when I first saw it:

Why are people from countries that end with the letter 'a' kicking so much ass?


Starting at the top, I don't hit a non-'a'-ending country until #14 Yensid who is a well-known USA expatriate. So, really the trend isn't broken until #15 by Levy Fidelix (abs).

I was so amazed by this phenomenon that I quickly flipped back to the MU list to look for similar patterns. The best I could find was 6 of the top 10 MU's end with the letter 's', and apparently you get a bonus if that 's' is capitalized. I bet Why So SeriOuS is SeriOuSly regretting changing their name to Adrenaline Junkies right about now.

Moving on, my newly-christened Ggarbi award for least clutch player goes to ggarbi . He took a break last period to clutch 2 rounds for Iran. This time he is back to normal form with 0 clutches out of 110 rounds.


Worst Clutch Round

Brick by brick



Best Clutch Round

0.04% spread


Same place... a lot of the same people ( Pasek1234 , Jazeon , muchael )... wildly different results.

Obviously, the bad round occurred over a Day Change, while the good round was around 11 AM server time. The bad round was also on April 1, a day when everybody was dumping absurd amounts in hopes of equipment drops with +15% stat bonuses. However, this was a battle that would not qualify, as it would end the following day.

EDIT:

In comments, Kolibris mentioned ranking Military Units based on Percent of Clutch Damage over Total Damage. It is a concept I considered for citizens and discarded once I looked at the results. I will go ahead and show it for MU's here:


Clutch Military Units BY % DAMAGE March 19th thru April 1st



So, Formosa Colonial Army would be ranked #1 based on this method. I guess I could live with that.

However, Squadron of Light exemplifies a possible issue with a lack discipline. I treat MU's differently than Citizens, because anyone can control where and when they hit. But what about loose Military Units where some people dump at DC, while others play at odd times of the night?

Here Squadron of Light dealt a respectable 25% of their total damage toward winning rounds, but they are failing to clutch (either they lost or helped build a wall) 90% of their rounds. I would argue that if they tightened up their round participation, they would help win more rounds, and place higher on the other list.

The flip side is that an MU can deal 20 million damage to win a round 25 million to 6 million and still get credit as being clutch. In this new table, that MU would only get credit for 1 million damage and their percentage would be weighted down by this 5% round.

I would appreciate any feedback or suggestions. I guess I could include both...




Clutch Series:
1) Intro: Days 100 - 106
2) Update: Days 107 - 127
3) Update: Days 128 - 149
4) Update: Days 150 - 163
5) Update: Days 164 - 177
6) Update: Days 178 - 191
7) Update: Days 192 - 205 and All Time

Previous article:
Gold Usage Update - Days 201 to 214 (11 years ago)

Next article:
Gold Usage Update - Days 215 to 228 (11 years ago)

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